vkd3d-shader/d3dbc: Assign unique register indices for VKD3DSPR_RASTOUT.

This commit is contained in:
Zebediah Figura
2023-10-27 12:44:38 -05:00
committed by Alexandre Julliard
parent 3f52fda8ad
commit 1ce7e3d8b1
Notes: Alexandre Julliard 2024-01-04 23:09:22 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/527
4 changed files with 10 additions and 9 deletions

View File

@@ -916,7 +916,7 @@ static bool shader_dst_param_io_normalise(struct vkd3d_shader_dst_param *dst_par
break;
case VKD3DSPR_RASTOUT:
reg_idx = reg->idx[0].offset;
reg_idx = SM1_RASTOUT_REGISTER_OFFSET + reg->idx[0].offset;
signature = normaliser->output_signature;
reg->type = VKD3DSPR_OUTPUT;
dcl_params = normaliser->output_dcl_params;