vkd3d-shader/d3d-asm: Dump recently added types.

This commit is contained in:
Giovanni Mascellani 2023-11-30 11:54:53 +01:00 committed by Alexandre Julliard
parent 4b6e596740
commit 1caaf90ee2
Notes: Alexandre Julliard 2023-12-12 23:17:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/502

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@ -623,6 +623,9 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
[VKD3D_DATA_DOUBLE ] = "double",
[VKD3D_DATA_CONTINUED] = "<continued>",
[VKD3D_DATA_UNUSED ] = "<unused>",
[VKD3D_DATA_UINT8 ] = "uint8",
[VKD3D_DATA_UINT64 ] = "uint64",
[VKD3D_DATA_BOOL ] = "bool",
};
const char *name;