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https://gitlab.winehq.org/wine/vkd3d.git
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libs/vkd3d: Implement d3d12_device_CreateShaderResourceView().
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8bb54c17f3
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1c79831873
@ -808,8 +808,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device
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ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
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D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
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{
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FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
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TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
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iface, resource, desc, descriptor.ptr);
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d3d12_cbv_srv_uav_desc_create_srv((struct d3d12_cbv_srv_uav_desc *)descriptor.ptr,
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impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
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}
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static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface,
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@ -752,6 +752,77 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
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return S_OK;
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}
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/* CBVs, SRVs, UAVs */
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static void d3d12_cbv_srv_uav_desc_destroy(struct d3d12_cbv_srv_uav_desc *descriptor,
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struct d3d12_device *device)
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{
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV)
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{
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VK_CALL(vkDestroyImageView(device->vk_device, descriptor->vk_image_view, NULL));
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memset(descriptor, 0, sizeof(*descriptor));
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}
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}
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void d3d12_cbv_srv_uav_desc_create_srv(struct d3d12_cbv_srv_uav_desc *descriptor,
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struct d3d12_device *device, struct d3d12_resource *resource,
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const D3D12_SHADER_RESOURCE_VIEW_DESC *desc)
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{
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const struct vkd3d_vk_device_procs *vk_procs;
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struct VkImageViewCreateInfo view_desc;
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const struct vkd3d_format *format;
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VkResult vr;
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vk_procs = &device->vk_procs;
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d3d12_cbv_srv_uav_desc_destroy(descriptor, device);
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if (!resource)
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{
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FIXME("NULL resource SRV not implemented.\n");
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return;
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}
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if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
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{
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FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
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return;
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}
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if (desc)
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FIXME("Unhandled SRV desc %p.\n", desc);
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if (!(format = vkd3d_get_format(resource->desc.Format)))
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{
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ERR("Failed to find format for %#x.\n", resource->desc.Format);
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return;
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}
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view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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view_desc.pNext = NULL;
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view_desc.flags = 0;
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view_desc.image = resource->u.vk_image;
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view_desc.viewType = VK_IMAGE_VIEW_TYPE_2D;
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view_desc.format = vkd3d_get_format(resource->desc.Format)->vk_format;
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view_desc.components.r = VK_COMPONENT_SWIZZLE_R;
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view_desc.components.g = VK_COMPONENT_SWIZZLE_G;
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view_desc.components.b = VK_COMPONENT_SWIZZLE_B;
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view_desc.components.a = VK_COMPONENT_SWIZZLE_A;
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view_desc.subresourceRange.aspectMask = format->vk_aspect_mask;
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view_desc.subresourceRange.baseMipLevel = 0;
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view_desc.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
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view_desc.subresourceRange.baseArrayLayer = 0;
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view_desc.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
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if ((vr = VK_CALL(vkCreateImageView(device->vk_device, &view_desc, NULL, &descriptor->vk_image_view))) < 0)
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{
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WARN("Failed to create Vulkan image view, vr %d.\n", vr);
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return;
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}
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descriptor->magic = VKD3D_DESCRIPTOR_MAGIC_SRV;
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}
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/* samplers */
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static void d3d12_sampler_desc_destroy(struct d3d12_sampler_desc *sampler, struct d3d12_device *device)
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{
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@ -1070,7 +1141,20 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
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struct d3d12_device *device = heap->device;
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unsigned int i;
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if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER)
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switch (heap->desc.Type)
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{
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case D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV:
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{
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struct d3d12_cbv_srv_uav_desc *descriptors = (struct d3d12_cbv_srv_uav_desc *)heap->descriptors;
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for (i = 0; i < heap->desc.NumDescriptors; ++i)
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{
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d3d12_cbv_srv_uav_desc_destroy(&descriptors[i], device);
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}
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break;
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}
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case D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER:
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{
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struct d3d12_sampler_desc *samplers = (struct d3d12_sampler_desc *)heap->descriptors;
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@ -1078,8 +1162,10 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
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{
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d3d12_sampler_desc_destroy(&samplers[i], device);
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}
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break;
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}
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else if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_RTV)
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case D3D12_DESCRIPTOR_HEAP_TYPE_RTV:
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{
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struct d3d12_rtv_desc *rtvs = (struct d3d12_rtv_desc *)heap->descriptors;
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@ -1087,8 +1173,10 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
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{
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d3d12_rtv_desc_destroy(&rtvs[i], device);
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}
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break;
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}
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else if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_DSV)
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case D3D12_DESCRIPTOR_HEAP_TYPE_DSV:
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{
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struct d3d12_dsv_desc *dsvs = (struct d3d12_dsv_desc *)heap->descriptors;
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@ -1096,6 +1184,11 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
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{
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d3d12_dsv_desc_destroy(&dsvs[i], device);
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}
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break;
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}
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default:
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break;
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}
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vkd3d_free(heap);
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@ -35,6 +35,9 @@
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#define VK_CALL(f) (vk_procs->f)
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#define VKD3D_DESCRIPTOR_MAGIC_FREE 0x00000000u
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#define VKD3D_DESCRIPTOR_MAGIC_CBV 0x00564243u
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#define VKD3D_DESCRIPTOR_MAGIC_SRV 0x00565253u
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#define VKD3D_DESCRIPTOR_MAGIC_UAV 0x00564155u
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#define VKD3D_DESCRIPTOR_MAGIC_SAMPLER 0x504d4153u
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#define VKD3D_DESCRIPTOR_MAGIC_DSV 0x00565344u
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#define VKD3D_DESCRIPTOR_MAGIC_RTV 0x00565452u
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@ -156,8 +159,13 @@ struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface) DE
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struct d3d12_cbv_srv_uav_desc
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{
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uint32_t magic;
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VkImageView vk_image_view;
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};
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void d3d12_cbv_srv_uav_desc_create_srv(struct d3d12_cbv_srv_uav_desc *descriptor,
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struct d3d12_device *device, struct d3d12_resource *resource,
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const D3D12_SHADER_RESOURCE_VIEW_DESC *desc) DECLSPEC_HIDDEN;
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struct d3d12_sampler_desc
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{
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uint32_t magic;
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