libs/vkd3d: Implement d3d12_device_CreateShaderResourceView().

This commit is contained in:
Józef Kucia 2017-07-14 13:44:35 +02:00
parent 8bb54c17f3
commit 1c79831873
3 changed files with 124 additions and 20 deletions

View File

@ -808,8 +808,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateShaderResourceView(ID3D12Device
ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, ID3D12Resource *resource, const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,
D3D12_CPU_DESCRIPTOR_HANDLE descriptor) D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
{ {
FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n", TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
iface, resource, desc, descriptor.ptr); iface, resource, desc, descriptor.ptr);
d3d12_cbv_srv_uav_desc_create_srv((struct d3d12_cbv_srv_uav_desc *)descriptor.ptr,
impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
} }
static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface, static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Device *iface,

View File

@ -752,6 +752,77 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
return S_OK; return S_OK;
} }
/* CBVs, SRVs, UAVs */
static void d3d12_cbv_srv_uav_desc_destroy(struct d3d12_cbv_srv_uav_desc *descriptor,
struct d3d12_device *device)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV)
{
VK_CALL(vkDestroyImageView(device->vk_device, descriptor->vk_image_view, NULL));
memset(descriptor, 0, sizeof(*descriptor));
}
}
void d3d12_cbv_srv_uav_desc_create_srv(struct d3d12_cbv_srv_uav_desc *descriptor,
struct d3d12_device *device, struct d3d12_resource *resource,
const D3D12_SHADER_RESOURCE_VIEW_DESC *desc)
{
const struct vkd3d_vk_device_procs *vk_procs;
struct VkImageViewCreateInfo view_desc;
const struct vkd3d_format *format;
VkResult vr;
vk_procs = &device->vk_procs;
d3d12_cbv_srv_uav_desc_destroy(descriptor, device);
if (!resource)
{
FIXME("NULL resource SRV not implemented.\n");
return;
}
if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
{
FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
return;
}
if (desc)
FIXME("Unhandled SRV desc %p.\n", desc);
if (!(format = vkd3d_get_format(resource->desc.Format)))
{
ERR("Failed to find format for %#x.\n", resource->desc.Format);
return;
}
view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_desc.pNext = NULL;
view_desc.flags = 0;
view_desc.image = resource->u.vk_image;
view_desc.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_desc.format = vkd3d_get_format(resource->desc.Format)->vk_format;
view_desc.components.r = VK_COMPONENT_SWIZZLE_R;
view_desc.components.g = VK_COMPONENT_SWIZZLE_G;
view_desc.components.b = VK_COMPONENT_SWIZZLE_B;
view_desc.components.a = VK_COMPONENT_SWIZZLE_A;
view_desc.subresourceRange.aspectMask = format->vk_aspect_mask;
view_desc.subresourceRange.baseMipLevel = 0;
view_desc.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
view_desc.subresourceRange.baseArrayLayer = 0;
view_desc.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
if ((vr = VK_CALL(vkCreateImageView(device->vk_device, &view_desc, NULL, &descriptor->vk_image_view))) < 0)
{
WARN("Failed to create Vulkan image view, vr %d.\n", vr);
return;
}
descriptor->magic = VKD3D_DESCRIPTOR_MAGIC_SRV;
}
/* samplers */ /* samplers */
static void d3d12_sampler_desc_destroy(struct d3d12_sampler_desc *sampler, struct d3d12_device *device) static void d3d12_sampler_desc_destroy(struct d3d12_sampler_desc *sampler, struct d3d12_device *device)
{ {
@ -1070,7 +1141,20 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
struct d3d12_device *device = heap->device; struct d3d12_device *device = heap->device;
unsigned int i; unsigned int i;
if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER) switch (heap->desc.Type)
{
case D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV:
{
struct d3d12_cbv_srv_uav_desc *descriptors = (struct d3d12_cbv_srv_uav_desc *)heap->descriptors;
for (i = 0; i < heap->desc.NumDescriptors; ++i)
{
d3d12_cbv_srv_uav_desc_destroy(&descriptors[i], device);
}
break;
}
case D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER:
{ {
struct d3d12_sampler_desc *samplers = (struct d3d12_sampler_desc *)heap->descriptors; struct d3d12_sampler_desc *samplers = (struct d3d12_sampler_desc *)heap->descriptors;
@ -1078,8 +1162,10 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
{ {
d3d12_sampler_desc_destroy(&samplers[i], device); d3d12_sampler_desc_destroy(&samplers[i], device);
} }
break;
} }
else if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_RTV)
case D3D12_DESCRIPTOR_HEAP_TYPE_RTV:
{ {
struct d3d12_rtv_desc *rtvs = (struct d3d12_rtv_desc *)heap->descriptors; struct d3d12_rtv_desc *rtvs = (struct d3d12_rtv_desc *)heap->descriptors;
@ -1087,8 +1173,10 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
{ {
d3d12_rtv_desc_destroy(&rtvs[i], device); d3d12_rtv_desc_destroy(&rtvs[i], device);
} }
break;
} }
else if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_DSV)
case D3D12_DESCRIPTOR_HEAP_TYPE_DSV:
{ {
struct d3d12_dsv_desc *dsvs = (struct d3d12_dsv_desc *)heap->descriptors; struct d3d12_dsv_desc *dsvs = (struct d3d12_dsv_desc *)heap->descriptors;
@ -1096,6 +1184,11 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
{ {
d3d12_dsv_desc_destroy(&dsvs[i], device); d3d12_dsv_desc_destroy(&dsvs[i], device);
} }
break;
}
default:
break;
} }
vkd3d_free(heap); vkd3d_free(heap);

View File

@ -35,6 +35,9 @@
#define VK_CALL(f) (vk_procs->f) #define VK_CALL(f) (vk_procs->f)
#define VKD3D_DESCRIPTOR_MAGIC_FREE 0x00000000u #define VKD3D_DESCRIPTOR_MAGIC_FREE 0x00000000u
#define VKD3D_DESCRIPTOR_MAGIC_CBV 0x00564243u
#define VKD3D_DESCRIPTOR_MAGIC_SRV 0x00565253u
#define VKD3D_DESCRIPTOR_MAGIC_UAV 0x00564155u
#define VKD3D_DESCRIPTOR_MAGIC_SAMPLER 0x504d4153u #define VKD3D_DESCRIPTOR_MAGIC_SAMPLER 0x504d4153u
#define VKD3D_DESCRIPTOR_MAGIC_DSV 0x00565344u #define VKD3D_DESCRIPTOR_MAGIC_DSV 0x00565344u
#define VKD3D_DESCRIPTOR_MAGIC_RTV 0x00565452u #define VKD3D_DESCRIPTOR_MAGIC_RTV 0x00565452u
@ -156,8 +159,13 @@ struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface) DE
struct d3d12_cbv_srv_uav_desc struct d3d12_cbv_srv_uav_desc
{ {
uint32_t magic; uint32_t magic;
VkImageView vk_image_view;
}; };
void d3d12_cbv_srv_uav_desc_create_srv(struct d3d12_cbv_srv_uav_desc *descriptor,
struct d3d12_device *device, struct d3d12_resource *resource,
const D3D12_SHADER_RESOURCE_VIEW_DESC *desc) DECLSPEC_HIDDEN;
struct d3d12_sampler_desc struct d3d12_sampler_desc
{ {
uint32_t magic; uint32_t magic;