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tests/hlsl: Add a test for UAV InterlockedExchange().
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Alexandre Julliard
2024-04-23 22:57:34 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/684
@ -3,9 +3,9 @@ shader model >= 5.0
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[uav 1]
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format r32 uint
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size (buffer, 7)
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size (buffer, 9)
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0xd 5 6 0x10 4 4 7
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0xd 5 6 0x10 4 4 7 2 0
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[compute shader todo]
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RWBuffer<uint> u : register(u1);
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@ -15,6 +15,7 @@ uniform uint4 v;
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[numthreads(3, 1, 1)]
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void main()
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{
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uint old;
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InterlockedAnd(u[0], v.x);
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InterlockedCompareStore(u[1], v.y, v.x);
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InterlockedAdd(u[2], v.x);
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@ -22,6 +23,8 @@ void main()
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InterlockedMax(u[4], v.x);
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InterlockedMin(u[5], v.x);
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InterlockedXor(u[6], v.x);
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InterlockedExchange(u[7], v.x, old);
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InterlockedAdd(u[8], old == 2);
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}
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[test]
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@ -34,6 +37,8 @@ probe uav 1 (3) rui (0x13)
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probe uav 1 (4) rui (4)
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probe uav 1 (5) rui (3)
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probe uav 1 (6) rui (4)
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probe uav 1 (7) rui (3)
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probe uav 1 (8) rui (1)
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uniform 0 uint4 1 2 0 0
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todo(sm<6) dispatch 2 1 1
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@ -44,6 +49,8 @@ probe uav 1 (3) rui (0x13)
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probe uav 1 (4) rui (4)
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probe uav 1 (5) rui (1)
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probe uav 1 (6) rui (4)
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probe uav 1 (7) rui (1)
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probe uav 1 (8) rui (1)
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[uav 2]
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