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	vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction.
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					committed by
					
						 Alexandre Julliard
						Alexandre Julliard
					
				
			
			
				
	
			
			
			
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					1c49b3a779
				
			
				
				Notes:
				
					Alexandre Julliard
				
				2024-05-06 22:37:06 +02:00 
			
			Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/827
| @@ -1752,6 +1752,14 @@ static uint32_t vkd3d_spirv_get_op_scope_subgroup(struct vkd3d_spirv_builder *bu | ||||
|     return vkd3d_spirv_build_once(builder, &builder->scope_subgroup_id, vkd3d_spirv_build_op_scope_subgroup); | ||||
| } | ||||
|  | ||||
| static uint32_t vkd3d_spirv_build_op_group_nonuniform_ballot(struct vkd3d_spirv_builder *builder, | ||||
|         uint32_t result_type, uint32_t val_id) | ||||
| { | ||||
|     vkd3d_spirv_enable_capability(builder, SpvCapabilityGroupNonUniformBallot); | ||||
|     return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, SpvOpGroupNonUniformBallot, | ||||
|             result_type, vkd3d_spirv_get_op_scope_subgroup(builder), val_id); | ||||
| } | ||||
|  | ||||
| static uint32_t vkd3d_spirv_build_op_glsl_std450_tr1(struct vkd3d_spirv_builder *builder, | ||||
|         enum GLSLstd450 op, uint32_t result_type, uint32_t operand) | ||||
| { | ||||
| @@ -9793,6 +9801,21 @@ static void spirv_compiler_emit_wave_bool_op(struct spirv_compiler *compiler, | ||||
|     spirv_compiler_emit_store_dst(compiler, dst, val_id); | ||||
| } | ||||
|  | ||||
| static void spirv_compiler_emit_wave_active_ballot(struct spirv_compiler *compiler, | ||||
|         const struct vkd3d_shader_instruction *instruction) | ||||
| { | ||||
|     struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; | ||||
|     const struct vkd3d_shader_dst_param *dst = instruction->dst; | ||||
|     const struct vkd3d_shader_src_param *src = instruction->src; | ||||
|     uint32_t type_id, val_id; | ||||
|  | ||||
|     type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_UINT, VKD3D_VEC4_SIZE); | ||||
|     val_id = spirv_compiler_emit_load_src(compiler, src, VKD3DSP_WRITEMASK_0); | ||||
|     val_id = vkd3d_spirv_build_op_group_nonuniform_ballot(builder, type_id, val_id); | ||||
|  | ||||
|     spirv_compiler_emit_store_dst(compiler, dst, val_id); | ||||
| } | ||||
|  | ||||
| /* This function is called after declarations are processed. */ | ||||
| static void spirv_compiler_emit_main_prolog(struct spirv_compiler *compiler) | ||||
| { | ||||
| @@ -10142,6 +10165,9 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler, | ||||
|         case VKD3DSIH_WAVE_ANY_TRUE: | ||||
|             spirv_compiler_emit_wave_bool_op(compiler, instruction); | ||||
|             break; | ||||
|         case VKD3DSIH_WAVE_ACTIVE_BALLOT: | ||||
|             spirv_compiler_emit_wave_active_ballot(compiler, instruction); | ||||
|             break; | ||||
|         case VKD3DSIH_DCL: | ||||
|         case VKD3DSIH_DCL_HS_MAX_TESSFACTOR: | ||||
|         case VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT: | ||||
|   | ||||
| @@ -81,7 +81,7 @@ void main(uint id : SV_GroupIndex) | ||||
| } | ||||
|  | ||||
| [test] | ||||
| todo dispatch 4 1 1 | ||||
| dispatch 4 1 1 | ||||
| probe uav 1 (0) rgbaui (0xb, 0, 0, 0) | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -120,7 +120,7 @@ void main(uint id : SV_GroupIndex) | ||||
| } | ||||
|  | ||||
| [test] | ||||
| todo dispatch 4 1 1 | ||||
| dispatch 4 1 1 | ||||
| probe uav 1 (0) rui (5) | ||||
| probe uav 1 (1) rui (5) | ||||
| probe uav 1 (2) rui (5) | ||||
|   | ||||
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