vkd3d-shader/spirv: Implement the WAVE_ACTIVE_BALLOT instruction.

This commit is contained in:
Conor McCarthy
2024-04-23 21:00:56 +10:00
committed by Alexandre Julliard
parent 174a692a17
commit 1c49b3a779
Notes: Alexandre Julliard 2024-05-06 22:37:06 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/827
3 changed files with 28 additions and 2 deletions

View File

@@ -81,7 +81,7 @@ void main(uint id : SV_GroupIndex)
}
[test]
todo dispatch 4 1 1
dispatch 4 1 1
probe uav 1 (0) rgbaui (0xb, 0, 0, 0)