diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index e3ebbafb..8470e926 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -1429,17 +1429,28 @@ static void write_fx_4_state_assignment(const struct hlsl_ir_var *var, struct hl set_u32(buffer, rhs_offset, value_offset); } -static bool state_block_contains_state(const char *name, unsigned int start, struct hlsl_state_block *block) +static bool state_block_contains_state(const struct hlsl_state_block_entry *entry, unsigned int start_index, + struct hlsl_state_block *block) { unsigned int i; - for (i = start; i < block->count; ++i) + for (i = start_index; i < block->count; ++i) { - if (block->entries[i]->is_function_call) + const struct hlsl_state_block_entry *cur = block->entries[i]; + + if (cur->is_function_call) continue; - if (!ascii_strcasecmp(block->entries[i]->name, name)) - return true; + if (ascii_strcasecmp(cur->name, entry->name)) + continue; + + if (cur->lhs_has_index != entry->lhs_has_index) + continue; + + if (cur->lhs_has_index && cur->lhs_index != entry->lhs_index) + continue; + + return true; } return false; @@ -1936,7 +1947,7 @@ static void write_fx_4_state_block(struct hlsl_ir_var *var, unsigned int block_i struct hlsl_state_block_entry *entry = block->entries[i]; /* Skip if property is reassigned later. This will use the last assignment. */ - if (state_block_contains_state(entry->name, i + 1, block)) + if (state_block_contains_state(entry, i + 1, block)) continue; /* Resolve special constant names and property names. */