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vkd3d-shader/ir: Specifically search for SV_POSITION0 in vsir_program_insert_clip_planes().
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Notes:
Henri Verbeet
2024-11-04 17:12:02 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1241
@ -6079,13 +6079,16 @@ static enum vkd3d_result insert_clip_planes_before_ret(struct vsir_program *prog
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}
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static bool find_sysval_signature_idx(const struct shader_signature *signature,
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enum vkd3d_shader_sysval_semantic sysval, uint32_t *idx)
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enum vkd3d_shader_sysval_semantic sysval, unsigned int semantic_index, unsigned int *element_index)
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{
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const struct signature_element *e;
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for (unsigned int i = 0; i < signature->element_count; ++i)
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{
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if (signature->elements[i].sysval_semantic == sysval)
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e = &signature->elements[i];
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if (e->sysval_semantic == sysval && e->semantic_index == semantic_index)
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{
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*idx = i;
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*element_index = i;
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return true;
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}
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}
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@ -6148,7 +6151,7 @@ static enum vkd3d_result vsir_program_insert_clip_planes(struct vsir_program *pr
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}
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}
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if (!find_sysval_signature_idx(signature, VKD3D_SHADER_SV_POSITION, &position_signature_idx))
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if (!find_sysval_signature_idx(signature, VKD3D_SHADER_SV_POSITION, 0, &position_signature_idx))
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{
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vkd3d_shader_error(ctx->message_context, &no_loc, VKD3D_SHADER_ERROR_VSIR_MISSING_SEMANTIC,
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"Shader does not write position.");
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