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vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
ad29886691
commit
1ae1f831f6
@@ -1238,44 +1238,32 @@ static void shader_dump_interpolation_mode(struct vkd3d_string_buffer *buffer,
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}
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}
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static void shader_dump_version(struct vkd3d_string_buffer *buffer,
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const struct vkd3d_shader_version *shader_version)
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const char *shader_get_type_prefix(enum vkd3d_shader_type type)
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{
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const char *prefix;
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switch (shader_version->type)
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switch (type)
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{
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case VKD3D_SHADER_TYPE_VERTEX:
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prefix = "vs";
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break;
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return "vs";
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case VKD3D_SHADER_TYPE_HULL:
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prefix = "hs";
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break;
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return "hs";
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case VKD3D_SHADER_TYPE_DOMAIN:
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prefix = "ds";
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break;
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return "ds";
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case VKD3D_SHADER_TYPE_GEOMETRY:
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prefix = "gs";
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break;
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return "gs";
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case VKD3D_SHADER_TYPE_PIXEL:
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prefix = "ps";
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break;
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return "ps";
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case VKD3D_SHADER_TYPE_COMPUTE:
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prefix = "cs";
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break;
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return "cs";
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default:
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FIXME("Unhandled shader type %#x.\n", shader_version->type);
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prefix = "unknown";
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break;
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FIXME("Unhandled shader type %#x.\n", type);
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return "unknown";
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}
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shader_addline(buffer, "%s_%u_%u\n", prefix, shader_version->major, shader_version->minor);
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}
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static void shader_dump_instruction_flags(struct vkd3d_string_buffer *buffer,
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@@ -1606,7 +1594,8 @@ void vkd3d_shader_trace(void *data)
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}
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shader_sm4_read_header(data, &ptr, &shader_version);
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shader_dump_version(&buffer, &shader_version);
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shader_addline(&buffer, "%s_%u_%u\n",
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shader_get_type_prefix(shader_version.type), shader_version.major, shader_version.minor);
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while (!shader_sm4_is_end(data, &ptr))
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{
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