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Implement d3d12_device_CreateQueryHeap().
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@@ -3431,13 +3431,13 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_signature_SetName(ID3D12CommandSi
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_signature_GetDevice(ID3D12CommandSignature *iface,
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REFIID riid, void **device)
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REFIID iid, void **device)
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{
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struct d3d12_command_signature *signature = impl_from_ID3D12CommandSignature(iface);
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TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
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TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
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return ID3D12Device_QueryInterface(&signature->device->ID3D12Device_iface, riid, device);
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return ID3D12Device_QueryInterface(&signature->device->ID3D12Device_iface, iid, device);
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}
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static const struct ID3D12CommandSignatureVtbl d3d12_command_signature_vtbl =
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