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libs/vkd3d: Add DXGI_FORMAT_UNKNOWN.
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@ -20,6 +20,7 @@
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static const struct vkd3d_format vkd3d_formats[] =
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{
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{DXGI_FORMAT_UNKNOWN, VK_FORMAT_UNDEFINED, 1, 1, 1, 1, 0},
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{DXGI_FORMAT_R32G32B32A32_FLOAT, VK_FORMAT_R32G32B32A32_SFLOAT, 16, 1, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32G32B32A32_UINT, VK_FORMAT_R32G32B32A32_UINT, 16, 1, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT},
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{DXGI_FORMAT_R32G32B32A32_SINT, VK_FORMAT_R32G32B32A32_SINT, 16, 1, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT},
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