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vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool.
Also, properly casting it to float in lower_ternary() for SM1 avoids creating ABS and NEG on bool types.
This commit is contained in:
committed by
Alexandre Julliard
parent
9c0d04c862
commit
19fd43214b
Notes:
Alexandre Julliard
2024-04-09 15:44:37 -05:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/744
@@ -2958,8 +2958,7 @@ static bool lower_logic_not(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, st
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static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
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{
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struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = { 0 }, *replacement;
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struct hlsl_ir_node *zero, *cond, *first, *second;
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struct hlsl_constant_value zero_value = { 0 };
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struct hlsl_ir_node *cond, *first, *second, *float_cond, *neg;
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struct hlsl_ir_expr *expr;
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struct hlsl_type *type;
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@@ -2980,18 +2979,22 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, stru
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return false;
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}
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assert(cond->data_type->base_type == HLSL_TYPE_BOOL);
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if (ctx->profile->major_version < 4)
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{
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struct hlsl_ir_node *abs, *neg;
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type = hlsl_get_numeric_type(ctx, instr->data_type->class, HLSL_TYPE_FLOAT,
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instr->data_type->dimx, instr->data_type->dimy);
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if (!(abs = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, cond, &instr->loc)))
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if (!(float_cond = hlsl_new_cast(ctx, cond, type, &instr->loc)))
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return false;
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hlsl_block_add_instr(block, abs);
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hlsl_block_add_instr(block, float_cond);
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if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, abs, &instr->loc)))
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if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, float_cond, &instr->loc)))
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return false;
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hlsl_block_add_instr(block, neg);
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memset(operands, 0, sizeof(operands));
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operands[0] = neg;
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operands[1] = second;
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operands[2] = first;
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@@ -3000,21 +3003,6 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, stru
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}
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else
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{
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if (cond->data_type->base_type == HLSL_TYPE_FLOAT)
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{
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if (!(zero = hlsl_new_constant(ctx, cond->data_type, &zero_value, &instr->loc)))
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return false;
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hlsl_block_add_instr(block, zero);
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operands[0] = zero;
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operands[1] = cond;
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type = cond->data_type;
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type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_BOOL, type->dimx, type->dimy);
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if (!(cond = hlsl_new_expr(ctx, HLSL_OP2_NEQUAL, operands, type, &instr->loc)))
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return false;
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hlsl_block_add_instr(block, cond);
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}
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memset(operands, 0, sizeof(operands));
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operands[0] = cond;
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operands[1] = first;
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@@ -3319,11 +3307,21 @@ static bool lower_casts_to_bool(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
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struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct hlsl_block *instrs,
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struct hlsl_ir_node *condition, struct hlsl_ir_node *if_true, struct hlsl_ir_node *if_false)
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{
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struct hlsl_type *cond_type = condition->data_type;
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struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS];
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struct hlsl_ir_node *cond;
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assert(hlsl_types_are_equal(if_true->data_type, if_false->data_type));
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if (cond_type->base_type != HLSL_TYPE_BOOL)
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{
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cond_type = hlsl_get_numeric_type(ctx, cond_type->class, HLSL_TYPE_BOOL, cond_type->dimx, cond_type->dimy);
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if (!(condition = hlsl_new_cast(ctx, condition, cond_type, &condition->loc)))
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return NULL;
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hlsl_block_add_instr(instrs, condition);
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}
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operands[0] = condition;
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operands[1] = if_true;
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operands[2] = if_false;
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@@ -5400,11 +5398,11 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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hlsl_transform_ir(ctx, split_matrix_copies, body, NULL);
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lower_ir(ctx, lower_narrowing_casts, body);
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lower_ir(ctx, lower_casts_to_bool, body);
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lower_ir(ctx, lower_int_dot, body);
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lower_ir(ctx, lower_int_division, body);
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lower_ir(ctx, lower_int_modulus, body);
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lower_ir(ctx, lower_int_abs, body);
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lower_ir(ctx, lower_casts_to_bool, body);
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lower_ir(ctx, lower_float_modulus, body);
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hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL);
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do
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