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tests: Add test for creating command list.
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parent
6bdc509e4d
commit
19eca43f2c
106
tests/d3d12.c
106
tests/d3d12.c
@ -304,6 +304,111 @@ static void test_create_command_allocator(void)
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_create_command_list(void)
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{
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ID3D12CommandAllocator *command_allocator;
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ID3D12Device *device, *tmp_device;
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ID3D12CommandList *command_list;
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ULONG refcount;
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HRESULT hr;
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if (!(device = create_device()))
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{
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skip("Failed to create device.\n");
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return;
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}
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
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NULL, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_DIRECT,
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&IID_ID3D12CommandAllocator, (void **)&command_allocator);
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ok(SUCCEEDED(hr), "CreateCommandAllocator failed, hr %#x.\n", hr);
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refcount = get_refcount(device);
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ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(SUCCEEDED(hr), "CreateCommandList failed, hr %#x.\n", hr);
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refcount = get_refcount(command_allocator);
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ok(refcount == 1, "Got unexpected refcount %u.\n", (unsigned int)refcount);
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refcount = get_refcount(device);
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ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount);
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hr = ID3D12CommandList_GetDevice(command_list, &IID_ID3D12Device, (void **)&tmp_device);
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ok(SUCCEEDED(hr), "GetDevice failed, hr %#x.\n", hr);
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refcount = get_refcount(device);
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ok(refcount == 4, "Got unexpected refcount %u.\n", (unsigned int)refcount);
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refcount = ID3D12Device_Release(tmp_device);
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ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount);
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check_interface(command_list, &IID_ID3D12Object, TRUE);
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check_interface(command_list, &IID_ID3D12DeviceChild, TRUE);
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check_interface(command_list, &IID_ID3D12Pageable, FALSE);
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check_interface(command_list, &IID_ID3D12CommandList, TRUE);
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check_interface(command_list, &IID_ID3D12GraphicsCommandList, TRUE);
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check_interface(command_list, &IID_ID3D12CommandAllocator, FALSE);
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refcount = ID3D12CommandList_Release(command_list);
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ok(!refcount, "ID3D12CommandList has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12CommandAllocator_Release(command_allocator);
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ok(!refcount, "ID3D12CommandAllocator has %u references left.\n", (unsigned int)refcount);
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_BUNDLE,
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&IID_ID3D12CommandAllocator, (void **)&command_allocator);
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ok(SUCCEEDED(hr), "CreateCommandAllocator failed, hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_BUNDLE,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(SUCCEEDED(hr), "CreateCommandList failed, hr %#x.\n", hr);
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check_interface(command_list, &IID_ID3D12GraphicsCommandList, TRUE);
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refcount = ID3D12CommandList_Release(command_list);
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ok(!refcount, "ID3D12CommandList has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12CommandAllocator_Release(command_allocator);
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ok(!refcount, "ID3D12CommandAllocator has %u references left.\n", (unsigned int)refcount);
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_COMPUTE,
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&IID_ID3D12CommandAllocator, (void **)&command_allocator);
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ok(SUCCEEDED(hr), "CreateCommandAllocator failed, hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_BUNDLE,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_COMPUTE,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(SUCCEEDED(hr), "CreateCommandList failed, hr %#x.\n", hr);
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check_interface(command_list, &IID_ID3D12GraphicsCommandList, TRUE);
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refcount = ID3D12CommandList_Release(command_list);
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ok(!refcount, "ID3D12CommandList has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12CommandAllocator_Release(command_allocator);
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ok(!refcount, "ID3D12CommandAllocator has %u references left.\n", (unsigned int)refcount);
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hr = ID3D12Device_CreateCommandAllocator(device, D3D12_COMMAND_LIST_TYPE_COPY,
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&IID_ID3D12CommandAllocator, (void **)&command_allocator);
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ok(SUCCEEDED(hr), "CreateCommandAllocator failed, hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_COMPUTE,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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hr = ID3D12Device_CreateCommandList(device, 0, D3D12_COMMAND_LIST_TYPE_COPY,
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command_allocator, NULL, &IID_ID3D12CommandList, (void **)&command_list);
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ok(SUCCEEDED(hr), "CreateCommandList failed, hr %#x.\n", hr);
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check_interface(command_list, &IID_ID3D12GraphicsCommandList, TRUE);
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refcount = ID3D12CommandList_Release(command_list);
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ok(!refcount, "ID3D12CommandList has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12CommandAllocator_Release(command_allocator);
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ok(!refcount, "ID3D12CommandAllocator has %u references left.\n", (unsigned int)refcount);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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static void test_create_command_queue(void)
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{
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D3D12_COMMAND_QUEUE_DESC desc, result_desc;
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@ -366,5 +471,6 @@ START_TEST(d3d12)
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test_node_count();
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test_check_feature_support();
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test_create_command_allocator();
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test_create_command_list();
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test_create_command_queue();
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}
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