vkd3d-shader/dxil: Handle inverse trigonometric functions in sm6_parser_emit_dx_unary().

This commit is contained in:
Conor McCarthy
2024-01-22 15:26:16 +10:00
committed by Alexandre Julliard
parent e6746cbbdc
commit 19d23fa696
Notes: Alexandre Julliard 2024-02-06 23:43:29 +01:00
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/602
3 changed files with 18 additions and 0 deletions

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@@ -30,8 +30,11 @@
static const char * const shader_opcode_names[] =
{
[VKD3DSIH_ABS ] = "abs",
[VKD3DSIH_ACOS ] = "acos",
[VKD3DSIH_ADD ] = "add",
[VKD3DSIH_AND ] = "and",
[VKD3DSIH_ASIN ] = "asin",
[VKD3DSIH_ATAN ] = "atan",
[VKD3DSIH_ATOMIC_AND ] = "atomic_and",
[VKD3DSIH_ATOMIC_CMP_STORE ] = "atomic_cmp_store",
[VKD3DSIH_ATOMIC_IADD ] = "atomic_iadd",