mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
tests: Add test for ID3D12RootSignatureDeserializer.
This commit is contained in:
parent
3f03cd1ec8
commit
19cb3aa0ed
331
tests/d3d12.c
331
tests/d3d12.c
@ -3903,6 +3903,336 @@ static void test_shader_instructions(void)
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destroy_draw_test_context(&context);
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}
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static void check_descriptor_range_(unsigned int line, const D3D12_DESCRIPTOR_RANGE *range,
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const D3D12_DESCRIPTOR_RANGE *expected_range)
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{
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ok_(line)(range->RangeType == expected_range->RangeType,
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"Got range type %#x, expected %#x.\n", range->RangeType, expected_range->RangeType);
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ok_(line)(range->NumDescriptors == expected_range->NumDescriptors,
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"Got descriptor count %u, expected %u.\n", range->NumDescriptors, expected_range->NumDescriptors);
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ok_(line)(range->BaseShaderRegister == expected_range->BaseShaderRegister,
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"Got base shader register %u, expected %u.\n",
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range->BaseShaderRegister, expected_range->BaseShaderRegister);
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ok_(line)(range->RegisterSpace == expected_range->RegisterSpace,
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"Got register space %u, expected %u.\n", range->RegisterSpace, expected_range->RegisterSpace);
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ok_(line)(range->OffsetInDescriptorsFromTableStart == expected_range->OffsetInDescriptorsFromTableStart,
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"Got offset %u, expected %u.\n", range->OffsetInDescriptorsFromTableStart,
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expected_range->OffsetInDescriptorsFromTableStart);
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}
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static void check_root_parameter_(unsigned int line, const D3D12_ROOT_PARAMETER *parameter,
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const D3D12_ROOT_PARAMETER *expected_parameter)
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{
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const D3D12_ROOT_DESCRIPTOR *descriptor, *expected_descriptor;
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const D3D12_ROOT_DESCRIPTOR_TABLE *table, *expected_table;
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const D3D12_ROOT_CONSTANTS *constants, *expected_constants;
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unsigned int i;
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ok_(line)(parameter->ParameterType == expected_parameter->ParameterType,
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"Got type %#x, expected %#x.\n", parameter->ParameterType, expected_parameter->ParameterType);
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if (parameter->ParameterType != expected_parameter->ParameterType)
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return;
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switch (parameter->ParameterType)
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{
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case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE:
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table = ¶meter->DescriptorTable;
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expected_table = &expected_parameter->DescriptorTable;
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ok_(line)(table->NumDescriptorRanges == expected_table->NumDescriptorRanges,
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"Got range count %u, expected %u.\n",
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table->NumDescriptorRanges, expected_table->NumDescriptorRanges);
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if (table->NumDescriptorRanges == expected_table->NumDescriptorRanges)
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{
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for (i = 0; i < table->NumDescriptorRanges; ++i)
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check_descriptor_range_(line, &table->pDescriptorRanges[i],
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&expected_table->pDescriptorRanges[i]);
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}
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break;
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case D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS:
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constants = ¶meter->Constants;
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expected_constants = &expected_parameter->Constants;
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ok_(line)(constants->ShaderRegister == expected_constants->ShaderRegister,
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"Got shader register %u, expected %u.\n",
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constants->ShaderRegister, expected_constants->ShaderRegister);
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ok_(line)(constants->RegisterSpace == expected_constants->RegisterSpace,
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"Got register space %u, expected %u.\n",
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constants->RegisterSpace, expected_constants->RegisterSpace);
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ok_(line)(constants->Num32BitValues == expected_constants->Num32BitValues,
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"Got 32-bit value count %u, expected %u.\n",
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constants->Num32BitValues, expected_constants->Num32BitValues);
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break;
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case D3D12_ROOT_PARAMETER_TYPE_CBV:
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case D3D12_ROOT_PARAMETER_TYPE_SRV:
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case D3D12_ROOT_PARAMETER_TYPE_UAV:
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descriptor = ¶meter->Descriptor;
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expected_descriptor = &expected_parameter->Descriptor;
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ok_(line)(descriptor->ShaderRegister == expected_descriptor->ShaderRegister,
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"Got shader register %u, expected %u.\n",
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descriptor->ShaderRegister, expected_descriptor->ShaderRegister);
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ok_(line)(descriptor->RegisterSpace == expected_descriptor->RegisterSpace,
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"Got register space %u, expected %u.\n",
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descriptor->RegisterSpace, expected_descriptor->RegisterSpace);
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break;
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default:
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trace("Unhandled type %#x.\n", parameter->ParameterType);
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}
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ok_(line)(parameter->ShaderVisibility == expected_parameter->ShaderVisibility,
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"Got shader visibility %#x, expected %#x.\n",
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parameter->ShaderVisibility, expected_parameter->ShaderVisibility);
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}
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#define check_root_signature_desc(desc, expected) check_root_signature_desc_(__LINE__, desc, expected)
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static void check_root_signature_desc_(unsigned int line, const D3D12_ROOT_SIGNATURE_DESC *desc,
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const D3D12_ROOT_SIGNATURE_DESC *expected_desc)
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{
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unsigned int i;
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ok_(line)(desc->NumParameters == expected_desc->NumParameters,
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"Got parameter count %u, expected %u.\n",
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desc->NumParameters, expected_desc->NumParameters);
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if (!expected_desc->pParameters)
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{
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ok_(line)(!desc->pParameters, "Got unexpected parameters %p.\n", desc->pParameters);
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}
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else if (desc->NumParameters == expected_desc->NumParameters)
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{
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for (i = 0; i < desc->NumParameters; ++i)
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check_root_parameter_(line, &desc->pParameters[i], &expected_desc->pParameters[i]);
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}
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ok_(line)(desc->NumStaticSamplers == expected_desc->NumStaticSamplers,
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"Got static sampler count %u, expected %u.\n",
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desc->NumStaticSamplers, expected_desc->NumStaticSamplers);
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if (!expected_desc->pStaticSamplers)
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ok_(line)(!desc->pStaticSamplers, "Got unexpected static samplers %p.\n", desc->pStaticSamplers);
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else
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trace("Implement samplers comparison!\n");
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ok_(line)(desc->Flags == expected_desc->Flags, "Got flags %#x, expected %#x.\n",
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desc->Flags, expected_desc->Flags);
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}
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#define test_root_signature_deserialization(a, b, c) test_root_signature_deserialization_(__LINE__, a, b, c)
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static void test_root_signature_deserialization_(unsigned int line, const DWORD *code, size_t code_size,
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const D3D12_ROOT_SIGNATURE_DESC *expected_desc)
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{
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ID3D12RootSignatureDeserializer *deserializer;
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const D3D12_ROOT_SIGNATURE_DESC *desc;
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ULONG refcount;
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HRESULT hr;
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hr = D3D12CreateRootSignatureDeserializer(code, code_size,
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&IID_ID3D12RootSignatureDeserializer, (void **)&deserializer);
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ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
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desc = ID3D12RootSignatureDeserializer_GetRootSignatureDesc(deserializer);
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ok(desc, "Got NULL root signature desc.\n");
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check_root_signature_desc_(line, desc, expected_desc);
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refcount = ID3D12RootSignatureDeserializer_Release(deserializer);
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ok_(line)(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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}
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static void test_root_signature_deserializer(void)
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{
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ID3D12RootSignatureDeserializer *deserializer;
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ULONG refcount;
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HRESULT hr;
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/* /T rootsig_1_0 /E RS */
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static const DWORD empty_rootsig[] =
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{
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#if 0
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#define RS ""
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#endif
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0x43425844, 0xd64afc1d, 0x5dc27735, 0x9edacb4a, 0x6bd8a7fa, 0x00000001, 0x00000044, 0x00000001,
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0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
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0x00000000,
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};
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static const D3D12_ROOT_SIGNATURE_DESC empty_rootsig_desc =
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{
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.Flags = 0,
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};
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static const DWORD ia_rootsig[] =
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{
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#if 0
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#define RS "RootFlags(ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT)"
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#endif
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0x43425844, 0x05bbd62e, 0xc74d3646, 0xde1407a5, 0x0d99273d, 0x00000001, 0x00000044, 0x00000001,
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0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
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0x00000001,
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};
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static const D3D12_ROOT_SIGNATURE_DESC ia_rootsig_desc =
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{
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.Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT,
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};
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static const DWORD deny_ps_rootsig[] =
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{
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#if 0
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#define RS "RootFlags(DENY_PIXEL_SHADER_ROOT_ACCESS)"
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#endif
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0x43425844, 0xfad3a4ce, 0xf246286e, 0xeaa9e176, 0x278d5137, 0x00000001, 0x00000044, 0x00000001,
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0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018,
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0x00000020,
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};
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static const D3D12_ROOT_SIGNATURE_DESC deny_ps_rootsig_desc =
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{
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.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS,
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};
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static const DWORD cbv_rootsig[] =
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{
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#if 0
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#define RS "CBV(b3, space = 0)"
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#endif
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0x43425844, 0x8dc5087e, 0x5cb9bf0d, 0x2e465ae3, 0x6291e0e0, 0x00000001, 0x00000058, 0x00000001,
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0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
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0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000003, 0x00000000,
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};
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static const D3D12_ROOT_PARAMETER cbv_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {3, 0}},
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};
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static const D3D12_ROOT_SIGNATURE_DESC cbv_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(cbv_parameters),
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.pParameters = cbv_parameters,
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};
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static const DWORD cbv2_rootsig[] =
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{
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#if 0
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#define RS "CBV(b4, space = 1, visibility = SHADER_VISIBILITY_GEOMETRY)"
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#endif
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0x43425844, 0x6d4cfb48, 0xbfecaa8d, 0x379ff9c3, 0x0cc56997, 0x00000001, 0x00000058, 0x00000001,
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0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
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0x00000000, 0x00000002, 0x00000004, 0x00000024, 0x00000004, 0x00000001,
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};
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static const D3D12_ROOT_PARAMETER cbv2_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {4, 1}, D3D12_SHADER_VISIBILITY_GEOMETRY},
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};
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static const D3D12_ROOT_SIGNATURE_DESC cbv2_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(cbv2_parameters),
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.pParameters = cbv2_parameters,
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};
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static const DWORD srv_rootsig[] =
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{
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#if 0
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#define RS "RootFlags(DENY_VERTEX_SHADER_ROOT_ACCESS), SRV(t13)"
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#endif
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0x43425844, 0xbc00e5e0, 0xffff2fd3, 0x85c2d405, 0xa61db5e5, 0x00000001, 0x00000058, 0x00000001,
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0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
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0x00000002, 0x00000003, 0x00000000, 0x00000024, 0x0000000d, 0x00000000,
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};
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static const D3D12_ROOT_PARAMETER srv_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_SRV, .Descriptor = {13}},
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};
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static const D3D12_ROOT_SIGNATURE_DESC srv_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(srv_parameters),
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.pParameters = srv_parameters,
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.Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS,
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};
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static const DWORD uav_rootsig[] =
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{
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#if 0
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#define RS "UAV(u6)"
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#endif
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0x43425844, 0xf873c52c, 0x69f5cbea, 0xaf6bc9f4, 0x2ccf8b54, 0x00000001, 0x00000058, 0x00000001,
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0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c,
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0x00000000, 0x00000004, 0x00000000, 0x00000024, 0x00000006, 0x00000000,
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};
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static const D3D12_ROOT_PARAMETER uav_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_UAV, .Descriptor = {6}},
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};
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static const D3D12_ROOT_SIGNATURE_DESC uav_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(uav_parameters),
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.pParameters = uav_parameters,
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};
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static const DWORD constants_rootsig[] =
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{
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#if 0
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#define RS "RootConstants(num32BitConstants=3, b4), " \
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"RootConstants(num32BitConstants=4, b5, space = 3)"
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#endif
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0x43425844, 0xbc015590, 0xa9a4a345, 0x7e446850, 0x2be05281, 0x00000001, 0x00000074, 0x00000001,
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0x00000024, 0x30535452, 0x00000048, 0x00000001, 0x00000002, 0x00000018, 0x00000000, 0x00000048,
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0x00000000, 0x00000001, 0x00000000, 0x00000030, 0x00000001, 0x00000000, 0x0000003c, 0x00000004,
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0x00000000, 0x00000003, 0x00000005, 0x00000003, 0x00000004,
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};
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static const D3D12_ROOT_PARAMETER constants_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {4, 0, 3}},
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{D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {5, 3, 4}},
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};
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static const D3D12_ROOT_SIGNATURE_DESC constants_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(constants_parameters),
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.pParameters = constants_parameters,
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};
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static const DWORD descriptor_table_rootsig[] =
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{
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#if 0
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#define RS "DescriptorTable(CBV(b1, space = 7), " \
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"SRV(t16, numDescriptors = 8), " \
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"UAV(u3, numDescriptors = unbounded, offset = 44))"
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#endif
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0x43425844, 0x0f92e563, 0x4766993f, 0x2304e283, 0x14f0d8dc, 0x00000001, 0x00000094, 0x00000001,
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0x00000024, 0x30535452, 0x00000068, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x00000068,
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0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000003, 0x0000002c, 0x00000002, 0x00000001,
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0x00000001, 0x00000007, 0xffffffff, 0x00000000, 0x00000008, 0x00000010, 0x00000000, 0xffffffff,
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0x00000001, 0xffffffff, 0x00000003, 0x00000000, 0x0000002c,
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};
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static const D3D12_DESCRIPTOR_RANGE descriptor_ranges[] =
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{
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{D3D12_DESCRIPTOR_RANGE_TYPE_CBV, 1, 1, 7, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND},
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{D3D12_DESCRIPTOR_RANGE_TYPE_SRV, 8, 16, 0, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND},
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{D3D12_DESCRIPTOR_RANGE_TYPE_UAV, UINT_MAX, 3, 0, 44},
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};
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static const D3D12_ROOT_PARAMETER descriptor_table_parameters[] =
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{
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{D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE,
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.DescriptorTable = {ARRAY_SIZE(descriptor_ranges), descriptor_ranges}},
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};
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static const D3D12_ROOT_SIGNATURE_DESC descriptor_table_rootsig_desc =
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{
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.NumParameters = ARRAY_SIZE(descriptor_table_parameters),
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.pParameters = descriptor_table_parameters,
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};
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/* TODO: static samplers */
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hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
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&IID_IUnknown, (void **)&deserializer);
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ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
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hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig),
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&IID_ID3D12RootSignatureDeserializer, (void **)&deserializer);
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ok(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
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check_interface(deserializer, &IID_IUnknown, FALSE);
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check_interface(deserializer, &IID_ID3D12RootSignatureDeserializer, TRUE);
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check_interface(deserializer, &IID_ID3D12Object, FALSE);
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check_interface(deserializer, &IID_ID3D12DeviceChild, FALSE);
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check_interface(deserializer, &IID_ID3D12Pageable, FALSE);
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refcount = ID3D12RootSignatureDeserializer_Release(deserializer);
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ok(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
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test_root_signature_deserialization(empty_rootsig, sizeof(empty_rootsig), &empty_rootsig_desc);
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test_root_signature_deserialization(ia_rootsig, sizeof(ia_rootsig), &ia_rootsig_desc);
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test_root_signature_deserialization(deny_ps_rootsig, sizeof(deny_ps_rootsig), &deny_ps_rootsig_desc);
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test_root_signature_deserialization(cbv_rootsig, sizeof(cbv_rootsig), &cbv_rootsig_desc);
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test_root_signature_deserialization(cbv2_rootsig, sizeof(cbv2_rootsig), &cbv2_rootsig_desc);
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test_root_signature_deserialization(srv_rootsig, sizeof(srv_rootsig), &srv_rootsig_desc);
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test_root_signature_deserialization(uav_rootsig, sizeof(uav_rootsig), &uav_rootsig_desc);
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test_root_signature_deserialization(constants_rootsig, sizeof(constants_rootsig), &constants_rootsig_desc);
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test_root_signature_deserialization(descriptor_table_rootsig, sizeof(descriptor_table_rootsig),
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&descriptor_table_rootsig_desc);
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}
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START_TEST(d3d12)
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{
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BOOL enable_debug_layer = FALSE;
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@ -3944,4 +4274,5 @@ START_TEST(d3d12)
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run_test(test_map_resource);
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run_test(test_bundle_state_inheritance);
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run_test(test_shader_instructions);
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run_test(test_root_signature_deserializer);
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}
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