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tests: Fix test failures in conditional rendering tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
8d03148e11
commit
18991337b7
@@ -30932,6 +30932,13 @@ static void test_conditional_rendering(void)
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command_list = context.list;
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queue = context.queue;
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if (is_intel_windows_device(context.device))
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{
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skip("Predicated rendering is broken on Intel.\n");
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destroy_test_context(&context);
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return;
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}
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conditions = create_default_buffer(context.device, sizeof(predicate_args),
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D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_COPY_DEST);
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upload_buffer_data(conditions, 0, sizeof(predicate_args), &predicate_args, queue, command_list);
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@@ -30950,7 +30957,7 @@ static void test_conditional_rendering(void)
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transition_resource_state(command_list, context.render_target,
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D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
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check_sub_resource_uint(context.render_target, 0, queue, command_list, 0xffffffff, 0);
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todo check_sub_resource_uint(context.render_target, 0, queue, command_list, 0x00000000, 0);
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reset_command_list(command_list, context.allocator);
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transition_resource_state(command_list, context.render_target,
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