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tests: Add some tests for GetDimensions().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Notes:
Alexandre Julliard
2023-07-31 21:18:46 +09:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/218
@ -94,6 +94,7 @@ vkd3d_shader_tests = \
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tests/hlsl/function.shader_test \
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tests/hlsl/function.shader_test \
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tests/hlsl/gather-offset.shader_test \
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tests/hlsl/gather-offset.shader_test \
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tests/hlsl/gather.shader_test \
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tests/hlsl/gather.shader_test \
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tests/hlsl/getdimensions.shader_test \
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tests/hlsl/initializer-flatten.shader_test \
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tests/hlsl/initializer-flatten.shader_test \
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tests/hlsl/initializer-implicit-array.shader_test \
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tests/hlsl/initializer-implicit-array.shader_test \
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tests/hlsl/initializer-invalid-arg-count.shader_test \
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tests/hlsl/initializer-invalid-arg-count.shader_test \
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57
tests/hlsl/getdimensions.shader_test
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57
tests/hlsl/getdimensions.shader_test
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@ -0,0 +1,57 @@
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[require]
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shader model >= 4.0
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[texture 0]
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size (2, 3)
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1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0
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1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0
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[pixel shader todo]
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Texture2D t : register(t0);
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float4 main() : sv_target
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{
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uint u1, u2;
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float f1, f2;
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float4 ret;
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t.GetDimensions(u1, u2);
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t.GetDimensions(f1, f2);
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ret.x = u1;
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ret.y = f2;
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t.GetDimensions(u1, f2);
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ret.z = u1;
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t.GetDimensions(f1, u2);
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ret.w = u2;
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return ret;
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}
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[test]
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todo draw quad
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todo probe all rgba (2.0, 3.0, 2.0, 3.0)
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[texture 1]
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size (2, 2)
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levels 2
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1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0
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1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0
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0.0 0.0 1.0 0.0
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[pixel shader todo]
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Texture2D t : register(t1);
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float4 main() : sv_target
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{
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float4 ret;
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t.GetDimensions(ret.x, ret.y);
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t.GetDimensions(1, ret.z, ret.z, ret.w);
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return ret;
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}
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[test]
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todo draw quad
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todo probe all rgba (2.0, 2.0, 1.0, 2.0)
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