vkd3d-shader/ir: Validate that structured CF does not appear in block-based shaders.

This commit is contained in:
Giovanni Mascellani
2024-01-12 09:28:14 +01:00
committed by Alexandre Julliard
parent 1d45b7a422
commit 17f4afc2b5
Notes: Alexandre Julliard 2024-01-18 23:21:17 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/570
2 changed files with 64 additions and 8 deletions

View File

@@ -215,7 +215,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_VSIR_DUPLICATE_DCL_TEMPS = 9013,
VKD3D_SHADER_ERROR_VSIR_INVALID_DCL_TEMPS = 9014,
VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX = 9015,
VKD3D_SHADER_ERROR_VSIR_INVALID_INSTRUCTION_NESTING = 9016,
VKD3D_SHADER_ERROR_VSIR_INVALID_CONTROL_FLOW = 9016,
VKD3D_SHADER_ERROR_VSIR_INVALID_SSA_USAGE = 9017,
VKD3D_SHADER_WARNING_VSIR_DYNAMIC_DESCRIPTOR_ARRAY = 9300,