diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 0acab6c2d..aed2d0379 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -10621,6 +10621,17 @@ static void vsir_validate_double_comparison_operation(struct validation_context vsir_validate_comparison_operation(ctx, instruction, types); } +static void vsir_validate_float_comparison_operation(struct validation_context *ctx, + const struct vkd3d_shader_instruction *instruction) +{ + static const bool types[VKD3D_DATA_COUNT] = + { + [VKD3D_DATA_FLOAT] = true, + }; + + vsir_validate_comparison_operation(ctx, instruction, types); +} + static void vsir_validate_branch(struct validation_context *ctx, const struct vkd3d_shader_instruction *instruction) { size_t i; @@ -11331,6 +11342,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[ [VSIR_OP_DSY] = {1, 1, vsir_validate_float_elementwise_operation}, [VSIR_OP_DSY_COARSE] = {1, 1, vsir_validate_float_elementwise_operation}, [VSIR_OP_DSY_FINE] = {1, 1, vsir_validate_float_elementwise_operation}, + [VSIR_OP_EQO] = {1, 2, vsir_validate_float_comparison_operation}, [VSIR_OP_HS_CONTROL_POINT_PHASE] = {0, 0, vsir_validate_hull_shader_phase}, [VSIR_OP_HS_DECLS] = {0, 0, vsir_validate_hull_shader_phase}, [VSIR_OP_HS_FORK_PHASE] = {0, 0, vsir_validate_hull_shader_phase},