vkd3d-shader/spirv: Implement VKD3DSIH_ABS.

This commit is contained in:
Zebediah Figura
2022-12-05 20:46:22 -06:00
committed by Alexandre Julliard
parent 9a222d2be1
commit 172cb75872
Notes: Alexandre Julliard 2024-03-27 23:07:31 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/724
6 changed files with 23 additions and 21 deletions

View File

@@ -67,7 +67,7 @@ float4 main() : sv_target
uniform 0 float4 0.0 1.0 0.0 -3.0
uniform 4 float4 1.0 2.0 3.0 4.0
uniform 8 float4 5.0 6.0 7.0 8.0
todo(sm<4 | glsl) draw quad
todo(glsl) draw quad
probe all rgba (5.0, 2.0, 7.0, 4.0)
@@ -295,7 +295,7 @@ float4 main() : sv_target
uniform 0 float4 1.0 0.0 1.0 0.0
uniform 4 float4 1.0 2.0 3.0 4.0
uniform 8 float4 5.0 6.0 7.0 8.0
todo(sm<4 | glsl) draw quad
todo(glsl) draw quad
probe all rgba (1.0, 5.0, 1.0, 5.0)