vkd3d-shader/tpf: Write non-zero static offsets in relative addressing mode in sm4_write_register_index().

This commit is contained in:
Shaun Ren
2025-02-11 21:01:29 -05:00
committed by Henri Verbeet
parent 81dc67b1ef
commit 16b0afc192
Notes: Henri Verbeet 2025-03-12 22:20:19 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1388

View File

@@ -3462,12 +3462,16 @@ static void sm4_write_register_index(const struct tpf_compiler *tpf, const struc
unsigned int j)
{
unsigned int addressing = sm4_get_index_addressing_from_reg(reg, j);
const struct vkd3d_shader_register_index *idx = &reg->idx[j];
struct vkd3d_bytecode_buffer *buffer = tpf->buffer;
unsigned int k;
if (!addressing || (addressing & VKD3D_SM4_ADDRESSING_OFFSET))
put_u32(buffer, idx->offset);
if (addressing & VKD3D_SM4_ADDRESSING_RELATIVE)
{
const struct vkd3d_shader_src_param *idx_src = reg->idx[j].rel_addr;
const struct vkd3d_shader_src_param *idx_src = idx->rel_addr;
uint32_t idx_src_token;
VKD3D_ASSERT(idx_src);
@@ -3482,10 +3486,6 @@ static void sm4_write_register_index(const struct tpf_compiler *tpf, const struc
VKD3D_ASSERT(!idx_src->reg.idx[k].rel_addr);
}
}
else
{
put_u32(tpf->buffer, reg->idx[j].offset);
}
}
static void sm4_write_dst_register(const struct tpf_compiler *tpf, const struct vkd3d_shader_dst_param *dst)