vkd3d-shader: Implement global resource memory barriers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-02-03 21:09:17 -06:00
committed by Alexandre Julliard
parent c2c092b143
commit 16aceacc0c
3 changed files with 13 additions and 0 deletions

View File

@@ -475,6 +475,7 @@ enum vkd3d_shader_sync_flags
{
VKD3DSSF_THREAD_GROUP = 0x1,
VKD3DSSF_GROUP_SHARED_MEMORY = 0x2,
VKD3DSSF_GLOBAL_UAV = 0x8,
};
enum vkd3d_shader_uav_flags