vkd3d-shader/msl: Implement VKD3DSIH_ITOF.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 9e0c02a0ea
commit 16409569fd
Notes: Henri Verbeet 2024-11-27 14:12:36 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1283
5 changed files with 28 additions and 6 deletions

View File

@@ -33,7 +33,7 @@ if(sm<4) uniform 8 float4 0 1 -1 1000000
if(sm>=4) uniform 0 int4 2 3 4 0
if(sm>=4) uniform 4 int4 0 -10 10 1000000
if(sm>=4) uniform 8 int4 0 1 -1 1000000
todo(msl) draw quad
draw quad
probe (0, 0) rgba (2.0, -10.0, -2.0, 1e12) 4