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tests/shader_runner: Require explicit formats for UAV resources.
The current default is r32g32b32a32 but it requires special support which is not available on all GPUs, so it is not a very convenient default. Instead of changing the default making it different from RTV resoures, the format is required to always be explicit for UAVs. The exceptions are counter_buffer and buffers with "stride", which don't require a format because it is already implied.
This commit is contained in:
committed by
Henri Verbeet
parent
738ecc9eb1
commit
164076d176
Notes:
Henri Verbeet
2024-08-22 16:43:21 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/991
@@ -104,6 +104,7 @@ struct resource_params
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bool is_shadow;
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bool is_raw;
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bool is_uav_counter;
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bool explicit_format;
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enum texture_data_type data_type;
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unsigned int stride;
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