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tests/shader_runner: Require explicit formats for UAV resources.
The current default is r32g32b32a32 but it requires special support which is not available on all GPUs, so it is not a very convenient default. Instead of changing the default making it different from RTV resoures, the format is required to always be explicit for UAVs. The exceptions are counter_buffer and buffers with "stride", which don't require a format because it is already implied.
This commit is contained in:
committed by
Henri Verbeet
parent
738ecc9eb1
commit
164076d176
Notes:
Henri Verbeet
2024-08-22 16:43:21 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/991
@@ -185,6 +185,7 @@ probe uav 1 (0) rgbai (11, -12, 13, -14)
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probe uav 1 (1) rgbai (-15, 16, -17, 18)
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[uav 2]
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format r32g32b32a32 float
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size (buffer, 1)
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0.1 0.2 0.3 0.4
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