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vkd3d-shader/tpf: Set the interpolation mode for signature elements.
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committed by
Alexandre Julliard
parent
6b7834d635
commit
15b69721de
Notes:
Alexandre Julliard
2023-10-31 22:39:02 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/422
@@ -916,6 +916,8 @@ struct shader_signature
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unsigned int element_count;
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};
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struct signature_element *vsir_signature_find_element_for_reg(const struct shader_signature *signature,
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unsigned int reg_idx, unsigned int write_mask);
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void shader_signature_cleanup(struct shader_signature *signature);
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struct vkd3d_shader_desc
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