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vkd3d-shader/dxil: Use sm6_parser_add_instruction() in sm6_parser_descriptor_type_init().
This commit is contained in:
committed by
Henri Verbeet
parent
1ee42bd406
commit
158f8b3cf6
Notes:
Henri Verbeet
2025-08-29 15:13:14 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1690
@@ -9515,8 +9515,8 @@ static enum vkd3d_result sm6_parser_descriptor_type_init(struct sm6_parser *sm6,
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struct vkd3d_shader_instruction *ins;
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const struct sm6_metadata_node *node;
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const struct sm6_metadata_value *m;
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enum vkd3d_result ret = VKD3D_OK;
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struct sm6_descriptor_info *d;
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enum vkd3d_result ret;
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unsigned int i;
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for (i = 0; i < descriptor_node->operand_count; ++i)
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@@ -9565,9 +9565,10 @@ static enum vkd3d_result sm6_parser_descriptor_type_init(struct sm6_parser *sm6,
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return VKD3D_ERROR_INVALID_SHADER;
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}
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if (!(ins = sm6_parser_require_space(sm6, 1)))
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if (!(ins = sm6_parser_add_instruction(sm6, VSIR_OP_NOP)))
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{
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ERR("Failed to allocate instruction.\n");
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
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"Out of memory emitting shader instructions.");
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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@@ -9575,32 +9576,34 @@ static enum vkd3d_result sm6_parser_descriptor_type_init(struct sm6_parser *sm6,
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{
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case VKD3D_SHADER_DESCRIPTOR_TYPE_CBV:
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if ((ret = sm6_parser_resources_load_cbv(sm6, node, d, ins)) < 0)
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return ret;
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goto done;
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break;
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case VKD3D_SHADER_DESCRIPTOR_TYPE_SRV:
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if ((ret = sm6_parser_resources_load_srv(sm6, node, d, ins)) < 0)
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return ret;
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goto done;
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break;
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case VKD3D_SHADER_DESCRIPTOR_TYPE_UAV:
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if ((ret = sm6_parser_resources_load_uav(sm6, node, d, ins)) < 0)
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return ret;
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goto done;
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break;
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case VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER:
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if ((ret = sm6_parser_resources_load_sampler(sm6, node, d, ins)) < 0)
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return ret;
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goto done;
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break;
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default:
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FIXME("Unsupported descriptor type %u.\n", type);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
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"Resource descriptor type %u is unsupported.", type);
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return VKD3D_ERROR_INVALID_SHADER;
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"Resource descriptor type %#x is unsupported.", type);
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ret = VKD3D_ERROR_INVALID_SHADER;
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goto done;
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}
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++sm6->descriptor_count;
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++sm6->program->instructions.count;
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}
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return VKD3D_OK;
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done:
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if (ret < 0)
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vsir_instruction_init(ins, &ins->location, VSIR_OP_NOP);
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return ret;
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}
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static enum vkd3d_result sm6_parser_resources_init(struct sm6_parser *sm6)
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