vkd3d-shader/ir: Rename VKD3D_DATA_UINT64 to VSIR_DATA_U64.

This commit is contained in:
Henri Verbeet
2025-07-17 16:51:18 +02:00
parent 742cce9a08
commit 1487764e23
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
5 changed files with 23 additions and 23 deletions

View File

@@ -9884,7 +9884,7 @@ static void vsir_validate_io_src_param(struct validation_context *ctx,
#define I32_BIT (1u << VSIR_DATA_I32)
#define U64_BIT (1u << VKD3D_DATA_UINT64)
#define U64_BIT (1u << VSIR_DATA_U64)
#define U32_BIT (1u << VSIR_DATA_U32)
#define U16_BIT (1u << VSIR_DATA_U16)
@@ -10640,9 +10640,9 @@ static void vsir_validate_integer_elementwise_operation(struct validation_contex
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_UINT64] = true,
[VSIR_DATA_I32] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
vsir_validate_elementwise_operation(ctx, instruction, types);
@@ -10653,10 +10653,10 @@ static void vsir_validate_logic_elementwise_operation(struct validation_context
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
vsir_validate_elementwise_operation(ctx, instruction, types);
@@ -10730,9 +10730,9 @@ static void vsir_validate_integer_comparison_operation(struct validation_context
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_UINT64] = true,
[VSIR_DATA_I32] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
vsir_validate_comparison_operation(ctx, instruction, types);
@@ -11326,10 +11326,10 @@ static void vsir_validate_itof(struct validation_context *ctx, const struct vkd3
{
static const bool src_types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
static const bool dst_types[VSIR_DATA_TYPE_COUNT] =
{
@@ -11345,10 +11345,10 @@ static void vsir_validate_itoi(struct validation_context *ctx, const struct vkd3
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VKD3D_DATA_UINT64] = true,
[VKD3D_DATA_BOOL] = true,
[VSIR_DATA_I32] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
vsir_validate_cast_operation(ctx, instruction, types, types);