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vkd3d-shader/hlsl: Store SM4 resource stores in the vsir program.
This commit is contained in:
parent
5b4af411f5
commit
13dfccc1c6
Notes:
Henri Verbeet
2024-11-21 19:34:59 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1253
@ -8822,6 +8822,53 @@ static bool sm4_generate_vsir_instr_load(struct hlsl_ctx *ctx, struct vsir_progr
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return true;
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return true;
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}
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}
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static bool sm4_generate_vsir_instr_resource_store(struct hlsl_ctx *ctx,
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struct vsir_program *program, struct hlsl_ir_resource_store *store)
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{
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struct hlsl_type *resource_type = hlsl_deref_get_type(ctx, &store->resource);
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struct hlsl_ir_node *coords = store->coords.node, *value = store->value.node;
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struct hlsl_ir_node *instr = &store->node;
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struct vkd3d_shader_instruction *ins;
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unsigned int writemask;
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if (!store->resource.var->is_uniform)
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{
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hlsl_fixme(ctx, &store->node.loc, "Store to non-uniform resource variable.");
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return false;
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}
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if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
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{
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hlsl_fixme(ctx, &store->node.loc, "Structured buffers store is not implemented.");
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return false;
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}
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if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_RAW_BUFFER)
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{
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_STORE_RAW, 1, 2)))
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return false;
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writemask = vkd3d_write_mask_from_component_count(value->data_type->dimx);
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if (!sm4_generate_vsir_init_dst_param_from_deref(ctx, program,
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&ins->dst[0], &store->resource, &instr->loc, writemask))
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return false;
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}
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else
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{
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, VKD3DSIH_STORE_UAV_TYPED, 1, 2)))
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return false;
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if (!sm4_generate_vsir_init_dst_param_from_deref(ctx, program,
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&ins->dst[0], &store->resource, &instr->loc, VKD3DSP_WRITEMASK_ALL))
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return false;
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}
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vsir_src_from_hlsl_node(&ins->src[0], ctx, coords, VKD3DSP_WRITEMASK_ALL);
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vsir_src_from_hlsl_node(&ins->src[1], ctx, value, VKD3DSP_WRITEMASK_ALL);
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return true;
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}
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static void sm4_generate_vsir_block(struct hlsl_ctx *ctx, struct hlsl_block *block, struct vsir_program *program)
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static void sm4_generate_vsir_block(struct hlsl_ctx *ctx, struct hlsl_block *block, struct vsir_program *program)
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{
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{
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struct vkd3d_string_buffer *dst_type_string;
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struct vkd3d_string_buffer *dst_type_string;
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@ -8872,6 +8919,11 @@ static void sm4_generate_vsir_block(struct hlsl_ctx *ctx, struct hlsl_block *blo
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sm4_generate_vsir_block(ctx, &hlsl_ir_loop(instr)->body, program);
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sm4_generate_vsir_block(ctx, &hlsl_ir_loop(instr)->body, program);
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break;
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break;
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case HLSL_IR_RESOURCE_STORE:
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if (sm4_generate_vsir_instr_resource_store(ctx, program, hlsl_ir_resource_store(instr)))
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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break;
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case HLSL_IR_STORE:
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case HLSL_IR_STORE:
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if (sm4_generate_vsir_instr_store(ctx, program, hlsl_ir_store(instr)))
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if (sm4_generate_vsir_instr_store(ctx, program, hlsl_ir_store(instr)))
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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replace_instr_with_last_vsir_instr(ctx, program, instr);
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@ -5438,45 +5438,6 @@ static void write_sm4_resource_load(const struct tpf_compiler *tpf, const struct
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}
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}
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}
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}
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static void write_sm4_resource_store(const struct tpf_compiler *tpf, const struct hlsl_ir_resource_store *store)
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{
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struct hlsl_type *resource_type = hlsl_deref_get_type(tpf->ctx, &store->resource);
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struct hlsl_ir_node *coords = store->coords.node, *value = store->value.node;
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struct sm4_instruction instr;
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if (!store->resource.var->is_uniform)
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{
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hlsl_fixme(tpf->ctx, &store->node.loc, "Store to non-uniform resource variable.");
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return;
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}
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if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
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{
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hlsl_fixme(tpf->ctx, &store->node.loc, "Structured buffers store is not implemented.");
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return;
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}
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memset(&instr, 0, sizeof(instr));
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sm4_register_from_deref(tpf, &instr.dsts[0].reg, &instr.dsts[0].write_mask, &store->resource, &instr);
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instr.dst_count = 1;
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if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_RAW_BUFFER)
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{
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instr.opcode = VKD3D_SM5_OP_STORE_RAW;
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instr.dsts[0].write_mask = vkd3d_write_mask_from_component_count(value->data_type->dimx);
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}
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else
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{
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instr.opcode = VKD3D_SM5_OP_STORE_UAV_TYPED;
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}
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sm4_src_from_node(tpf, &instr.srcs[0], coords, VKD3DSP_WRITEMASK_ALL);
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sm4_src_from_node(tpf, &instr.srcs[1], value, VKD3DSP_WRITEMASK_ALL);
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instr.src_count = 2;
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_switch(struct tpf_compiler *tpf, const struct hlsl_ir_switch *s)
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static void write_sm4_switch(struct tpf_compiler *tpf, const struct hlsl_ir_switch *s)
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{
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{
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const struct hlsl_ir_node *selector = s->selector.node;
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const struct hlsl_ir_node *selector = s->selector.node;
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@ -5664,6 +5625,8 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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case VKD3DSIH_SAMPLE_INFO:
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case VKD3DSIH_SAMPLE_INFO:
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case VKD3DSIH_SINCOS:
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case VKD3DSIH_SINCOS:
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case VKD3DSIH_SQRT:
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case VKD3DSIH_SQRT:
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case VKD3DSIH_STORE_RAW:
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case VKD3DSIH_STORE_UAV_TYPED:
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case VKD3DSIH_UDIV:
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case VKD3DSIH_UDIV:
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case VKD3DSIH_UGE:
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case VKD3DSIH_UGE:
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case VKD3DSIH_ULT:
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case VKD3DSIH_ULT:
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@ -5722,10 +5685,6 @@ static void write_sm4_block(struct tpf_compiler *tpf, const struct hlsl_block *b
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write_sm4_resource_load(tpf, hlsl_ir_resource_load(instr));
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write_sm4_resource_load(tpf, hlsl_ir_resource_load(instr));
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break;
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break;
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case HLSL_IR_RESOURCE_STORE:
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write_sm4_resource_store(tpf, hlsl_ir_resource_store(instr));
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break;
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case HLSL_IR_LOOP:
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case HLSL_IR_LOOP:
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write_sm4_loop(tpf, hlsl_ir_loop(instr));
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write_sm4_loop(tpf, hlsl_ir_loop(instr));
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break;
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break;
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