tests/shader-runner: Add tests for 64-bit casts.

This commit is contained in:
Conor McCarthy
2023-11-10 14:48:23 +10:00
committed by Alexandre Julliard
parent 08b8730866
commit 130e7bdf0f
Notes: Alexandre Julliard 2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459
5 changed files with 137 additions and 5 deletions

View File

@@ -35,6 +35,11 @@ struct vec4
float x, y, z, w;
};
struct dvec2
{
double x, y;
};
struct ivec4
{
int x, y, z, w;
@@ -45,6 +50,16 @@ struct uvec4
unsigned int x, y, z, w;
};
struct i64vec2
{
int64_t x, y;
};
struct u64vec2
{
uint64_t x, y;
};
struct resource_readback
{
uint64_t width;