tests/shader-runner: Add tests for 64-bit casts.

This commit is contained in:
Conor McCarthy
2023-11-10 14:48:23 +10:00
committed by Alexandre Julliard
parent 08b8730866
commit 130e7bdf0f
Notes: Alexandre Julliard 2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459
5 changed files with 137 additions and 5 deletions

View File

@@ -491,6 +491,48 @@ static void read_uint4(const char **line, struct uvec4 *v)
read_uint(line, &v->w);
}
static void read_int64(const char **line, int64_t *i)
{
char *rest;
int64_t val;
errno = 0;
val = strtoll(*line, &rest, 0);
if (errno != 0 || (*rest != '\0' && !isspace((unsigned char)*rest)))
fatal_error("Malformed int64 constant '%s'.\n", *line);
*i = val;
*line = rest;
}
static void read_uint64(const char **line, uint64_t *u)
{
char *rest;
uint64_t val;
errno = 0;
val = strtoull(*line, &rest, 0);
if (errno != 0 || (*rest != '\0' && !isspace((unsigned char)*rest)))
fatal_error("Malformed uint64 constant '%s'.\n", *line);
*u = val;
*line = rest;
}
static void read_int64_t2(const char **line, struct i64vec2 *v)
{
read_int64(line, &v->x);
read_int64(line, &v->y);
}
static void read_uint64_t2(const char **line, struct u64vec2 *v)
{
read_uint64(line, &v->x);
read_uint64(line, &v->y);
}
static void parse_test_directive(struct shader_runner *runner, const char *line)
{
char *rest;
@@ -726,6 +768,14 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
fatal_error("Malformed float constant '%s'.\n", line);
set_uniforms(runner, offset, 1, &f);
}
else if (match_string(line, "double2", &line))
{
struct dvec2 v;
if (sscanf(line, "%lf %lf", &v.x, &v.y) < 2)
fatal_error("Malformed double2 constant '%s'.\n", line);
set_uniforms(runner, offset, 4, &v);
}
else if (match_string(line, "int4", &line))
{
struct ivec4 v;
@@ -754,6 +804,20 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
read_uint(&line, &u);
set_uniforms(runner, offset, 1, &u);
}
else if (match_string(line, "int64_t2", &line))
{
struct i64vec2 v;
read_int64_t2(&line, &v);
set_uniforms(runner, offset, 4, &v);
}
else if (match_string(line, "uint64_t2", &line))
{
struct u64vec2 v;
read_uint64_t2(&line, &v);
set_uniforms(runner, offset, 4, &v);
}
else
{
fatal_error("Unknown uniform type '%s'.\n", line);