From 1301014b2819954ffbb5cfedc44147ef220693e6 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Wed, 10 Apr 2024 13:24:59 +0200 Subject: [PATCH] tests: Mark creating an 8x MSAA render target as buggy on llvmpipe. --- tests/d3d12.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/d3d12.c b/tests/d3d12.c index d67a2d22..5bfb1e2b 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -33787,7 +33787,7 @@ static void test_shader_get_render_target_sample_count(void) return; command_list = context.list; queue = context.queue; - bug_if(is_mvk_device(context.device)) + bug_if(is_mvk_device(context.device) || is_llvmpipe_device(context.device)) ok(context.render_target_desc.SampleDesc.Count == 8, "Failed to create render target with MSAA 8, got %u.\n", context.render_target_desc.SampleDesc.Count);