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vkd3d-shader/fx: Add support for writing DepthStencilState objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
1008c49ce6
commit
12947aa50d
Notes:
Henri Verbeet
2024-07-08 18:20:04 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/913
@@ -2984,6 +2984,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
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return D3D_SVC_VECTOR;
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case HLSL_CLASS_ARRAY:
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case HLSL_CLASS_DEPTH_STENCIL_STATE:
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case HLSL_CLASS_DEPTH_STENCIL_VIEW:
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case HLSL_CLASS_EFFECT_GROUP:
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case HLSL_CLASS_STRUCT:
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