vkd3d: Implement d3d12_command_queue_Wait().

Waiting before the signal is not supported yet.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-05-02 16:02:41 +02:00 committed by Alexandre Julliard
parent 205a41aaaa
commit 124e6aad48
2 changed files with 162 additions and 3 deletions

View File

@ -524,11 +524,12 @@ static void d3d12_fence_garbage_collect_vk_semaphores_locked(struct d3d12_fence
/* The semaphore doesn't have a pending signal operation if the fence
* was signaled. */
if (current->vk_fence && !destroy_all)
if ((current->vk_fence || current->is_acquired) && !destroy_all)
continue;
if (current->vk_fence)
WARN("Destroying potentially pending semaphore.\n");
assert(!current->is_acquired);
VK_CALL(vkDestroySemaphore(device->vk_device, current->vk_semaphore, NULL));
list_remove(&current->entry);
@ -568,6 +569,83 @@ static void d3d12_fence_destroy_vk_objects(struct d3d12_fence *fence)
pthread_mutex_unlock(&fence->mutex);
}
static struct vkd3d_signaled_semaphore *d3d12_fence_acquire_vk_semaphore(struct d3d12_fence *fence,
uint64_t value, uint64_t *completed_value)
{
struct vkd3d_signaled_semaphore *semaphore;
struct vkd3d_signaled_semaphore *current;
uint64_t semaphore_value;
int rc;
TRACE("fence %p, value %#"PRIx64".\n", fence, value);
if ((rc = pthread_mutex_lock(&fence->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return VK_NULL_HANDLE;
}
semaphore = NULL;
semaphore_value = ~(uint64_t)0;
LIST_FOR_EACH_ENTRY(current, &fence->semaphores, struct vkd3d_signaled_semaphore, entry)
{
/* Prefer a semaphore with the smallest value. */
if (!current->is_acquired && current->value >= value && semaphore_value >= current->value)
{
semaphore = current;
semaphore_value = current->value;
}
if (semaphore_value == value)
break;
}
if (semaphore)
semaphore->is_acquired = true;
*completed_value = fence->value;
pthread_mutex_unlock(&fence->mutex);
return semaphore;
}
static void d3d12_fence_remove_vk_semaphore(struct d3d12_fence *fence, struct vkd3d_signaled_semaphore *semaphore)
{
int rc;
if ((rc = pthread_mutex_lock(&fence->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return;
}
assert(semaphore->is_acquired);
list_remove(&semaphore->entry);
vkd3d_free(semaphore);
--fence->semaphore_count;
pthread_mutex_unlock(&fence->mutex);
}
static void d3d12_fence_release_vk_semaphore(struct d3d12_fence *fence, struct vkd3d_signaled_semaphore *semaphore)
{
int rc;
if ((rc = pthread_mutex_lock(&fence->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return;
}
assert(semaphore->is_acquired);
semaphore->is_acquired = false;
pthread_mutex_unlock(&fence->mutex);
}
static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
VkSemaphore vk_semaphore, VkFence vk_fence, uint64_t value)
{
@ -595,6 +673,7 @@ static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
semaphore->value = value;
semaphore->vk_semaphore = vk_semaphore;
semaphore->vk_fence = vk_fence;
semaphore->is_acquired = false;
list_add_tail(&fence->semaphores, &semaphore->entry);
++fence->semaphore_count;
@ -5271,11 +5350,90 @@ fail:
}
static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Wait(ID3D12CommandQueue *iface,
ID3D12Fence *fence, UINT64 value)
ID3D12Fence *fence_iface, UINT64 value)
{
FIXME("iface %p, fence %p, value %#"PRIx64" stub!\n", iface, fence, value);
static const VkPipelineStageFlagBits wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
const struct vkd3d_vk_device_procs *vk_procs;
struct vkd3d_signaled_semaphore *semaphore;
VkQueue vk_queue = VK_NULL_HANDLE;
uint64_t completed_value = 0;
struct vkd3d_queue *queue;
struct d3d12_fence *fence;
VkSubmitInfo submit_info;
VkResult vr;
HRESULT hr;
TRACE("iface %p, fence %p, value %#"PRIx64".\n", iface, fence_iface, value);
vk_procs = &command_queue->device->vk_procs;
queue = command_queue->vkd3d_queue;
fence = unsafe_impl_from_ID3D12Fence(fence_iface);
if (!(semaphore = d3d12_fence_acquire_vk_semaphore(fence, value, &completed_value)))
{
if (completed_value >= value)
{
TRACE("Already signaled %p, value %#"PRIx64".\n", fence, completed_value);
}
else
{
FIXME("Failed to acquire Vulkan semaphore for fence %p, value %#"PRIx64", completed value %#"PRIx64".\n",
fence, value, completed_value);
}
return S_OK;
}
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.pNext = NULL;
submit_info.waitSemaphoreCount = 1;
submit_info.pWaitSemaphores = &semaphore->vk_semaphore;
submit_info.pWaitDstStageMask = &wait_stage_mask;
submit_info.commandBufferCount = 0;
submit_info.pCommandBuffers = NULL;
submit_info.signalSemaphoreCount = 0;
submit_info.pSignalSemaphores = NULL;
if (!(vk_queue = vkd3d_queue_acquire(queue)))
{
ERR("Failed to acquire queue %p.\n", queue);
hr = E_FAIL;
goto fail;
}
if (!vkd3d_array_reserve((void **)&queue->semaphores, &queue->semaphores_size,
queue->semaphore_count + 1, sizeof(*queue->semaphores)))
{
ERR("Failed to allocate memory for semaphore.\n");
vkd3d_queue_release(queue);
hr = E_OUTOFMEMORY;
goto fail;
}
if ((vr = VK_CALL(vkQueueSubmit(vk_queue, 1, &submit_info, VK_NULL_HANDLE))) >= 0)
{
queue->semaphores[queue->semaphore_count].vk_semaphore = semaphore->vk_semaphore;
queue->semaphores[queue->semaphore_count].sequence_number = queue->submitted_sequence_number + 1;
++queue->semaphore_count;
}
vkd3d_queue_release(queue);
if (vr < 0)
{
WARN("Failed to submit wait operation, vr %d.\n", vr);
hr = hresult_from_vk_result(vr);
goto fail;
}
d3d12_fence_remove_vk_semaphore(fence, semaphore);
return S_OK;
fail:
d3d12_fence_release_vk_semaphore(fence, semaphore);
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_queue_GetTimestampFrequency(ID3D12CommandQueue *iface,

View File

@ -287,6 +287,7 @@ struct vkd3d_signaled_semaphore
uint64_t value;
VkSemaphore vk_semaphore;
VkFence vk_fence;
bool is_acquired;
};
/* ID3D12Fence */