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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d: Implement d3d12_command_queue_Wait().
Waiting before the signal is not supported yet. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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205a41aaaa
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124e6aad48
@ -524,11 +524,12 @@ static void d3d12_fence_garbage_collect_vk_semaphores_locked(struct d3d12_fence
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/* The semaphore doesn't have a pending signal operation if the fence
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* was signaled. */
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if (current->vk_fence && !destroy_all)
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if ((current->vk_fence || current->is_acquired) && !destroy_all)
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continue;
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if (current->vk_fence)
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WARN("Destroying potentially pending semaphore.\n");
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assert(!current->is_acquired);
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VK_CALL(vkDestroySemaphore(device->vk_device, current->vk_semaphore, NULL));
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list_remove(¤t->entry);
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@ -568,6 +569,83 @@ static void d3d12_fence_destroy_vk_objects(struct d3d12_fence *fence)
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pthread_mutex_unlock(&fence->mutex);
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}
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static struct vkd3d_signaled_semaphore *d3d12_fence_acquire_vk_semaphore(struct d3d12_fence *fence,
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uint64_t value, uint64_t *completed_value)
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{
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struct vkd3d_signaled_semaphore *semaphore;
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struct vkd3d_signaled_semaphore *current;
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uint64_t semaphore_value;
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int rc;
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TRACE("fence %p, value %#"PRIx64".\n", fence, value);
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if ((rc = pthread_mutex_lock(&fence->mutex)))
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{
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ERR("Failed to lock mutex, error %d.\n", rc);
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return VK_NULL_HANDLE;
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}
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semaphore = NULL;
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semaphore_value = ~(uint64_t)0;
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LIST_FOR_EACH_ENTRY(current, &fence->semaphores, struct vkd3d_signaled_semaphore, entry)
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{
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/* Prefer a semaphore with the smallest value. */
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if (!current->is_acquired && current->value >= value && semaphore_value >= current->value)
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{
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semaphore = current;
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semaphore_value = current->value;
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}
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if (semaphore_value == value)
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break;
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}
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if (semaphore)
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semaphore->is_acquired = true;
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*completed_value = fence->value;
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pthread_mutex_unlock(&fence->mutex);
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return semaphore;
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}
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static void d3d12_fence_remove_vk_semaphore(struct d3d12_fence *fence, struct vkd3d_signaled_semaphore *semaphore)
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{
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int rc;
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if ((rc = pthread_mutex_lock(&fence->mutex)))
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{
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ERR("Failed to lock mutex, error %d.\n", rc);
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return;
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}
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assert(semaphore->is_acquired);
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list_remove(&semaphore->entry);
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vkd3d_free(semaphore);
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--fence->semaphore_count;
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pthread_mutex_unlock(&fence->mutex);
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}
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static void d3d12_fence_release_vk_semaphore(struct d3d12_fence *fence, struct vkd3d_signaled_semaphore *semaphore)
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{
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int rc;
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if ((rc = pthread_mutex_lock(&fence->mutex)))
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{
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ERR("Failed to lock mutex, error %d.\n", rc);
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return;
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}
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assert(semaphore->is_acquired);
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semaphore->is_acquired = false;
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pthread_mutex_unlock(&fence->mutex);
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}
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static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
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VkSemaphore vk_semaphore, VkFence vk_fence, uint64_t value)
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{
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@ -595,6 +673,7 @@ static HRESULT d3d12_fence_add_vk_semaphore(struct d3d12_fence *fence,
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semaphore->value = value;
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semaphore->vk_semaphore = vk_semaphore;
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semaphore->vk_fence = vk_fence;
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semaphore->is_acquired = false;
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list_add_tail(&fence->semaphores, &semaphore->entry);
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++fence->semaphore_count;
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@ -5271,11 +5350,90 @@ fail:
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_Wait(ID3D12CommandQueue *iface,
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ID3D12Fence *fence, UINT64 value)
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ID3D12Fence *fence_iface, UINT64 value)
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{
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FIXME("iface %p, fence %p, value %#"PRIx64" stub!\n", iface, fence, value);
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static const VkPipelineStageFlagBits wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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struct d3d12_command_queue *command_queue = impl_from_ID3D12CommandQueue(iface);
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const struct vkd3d_vk_device_procs *vk_procs;
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struct vkd3d_signaled_semaphore *semaphore;
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VkQueue vk_queue = VK_NULL_HANDLE;
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uint64_t completed_value = 0;
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struct vkd3d_queue *queue;
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struct d3d12_fence *fence;
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VkSubmitInfo submit_info;
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VkResult vr;
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HRESULT hr;
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TRACE("iface %p, fence %p, value %#"PRIx64".\n", iface, fence_iface, value);
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vk_procs = &command_queue->device->vk_procs;
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queue = command_queue->vkd3d_queue;
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fence = unsafe_impl_from_ID3D12Fence(fence_iface);
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if (!(semaphore = d3d12_fence_acquire_vk_semaphore(fence, value, &completed_value)))
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{
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if (completed_value >= value)
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{
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TRACE("Already signaled %p, value %#"PRIx64".\n", fence, completed_value);
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}
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else
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{
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FIXME("Failed to acquire Vulkan semaphore for fence %p, value %#"PRIx64", completed value %#"PRIx64".\n",
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fence, value, completed_value);
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}
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return S_OK;
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}
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submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submit_info.pNext = NULL;
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submit_info.waitSemaphoreCount = 1;
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submit_info.pWaitSemaphores = &semaphore->vk_semaphore;
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submit_info.pWaitDstStageMask = &wait_stage_mask;
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submit_info.commandBufferCount = 0;
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submit_info.pCommandBuffers = NULL;
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submit_info.signalSemaphoreCount = 0;
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submit_info.pSignalSemaphores = NULL;
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if (!(vk_queue = vkd3d_queue_acquire(queue)))
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{
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ERR("Failed to acquire queue %p.\n", queue);
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hr = E_FAIL;
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goto fail;
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}
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if (!vkd3d_array_reserve((void **)&queue->semaphores, &queue->semaphores_size,
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queue->semaphore_count + 1, sizeof(*queue->semaphores)))
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{
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ERR("Failed to allocate memory for semaphore.\n");
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vkd3d_queue_release(queue);
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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if ((vr = VK_CALL(vkQueueSubmit(vk_queue, 1, &submit_info, VK_NULL_HANDLE))) >= 0)
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{
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queue->semaphores[queue->semaphore_count].vk_semaphore = semaphore->vk_semaphore;
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queue->semaphores[queue->semaphore_count].sequence_number = queue->submitted_sequence_number + 1;
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++queue->semaphore_count;
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}
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vkd3d_queue_release(queue);
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if (vr < 0)
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{
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WARN("Failed to submit wait operation, vr %d.\n", vr);
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hr = hresult_from_vk_result(vr);
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goto fail;
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}
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d3d12_fence_remove_vk_semaphore(fence, semaphore);
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return S_OK;
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fail:
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d3d12_fence_release_vk_semaphore(fence, semaphore);
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return hr;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_queue_GetTimestampFrequency(ID3D12CommandQueue *iface,
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@ -287,6 +287,7 @@ struct vkd3d_signaled_semaphore
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uint64_t value;
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VkSemaphore vk_semaphore;
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VkFence vk_fence;
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bool is_acquired;
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};
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/* ID3D12Fence */
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