From 123e399b893cc9c0da47c236df7c609ead70a16e Mon Sep 17 00:00:00 2001 From: Francisco Casas Date: Tue, 29 Aug 2023 19:08:24 -0400 Subject: [PATCH] vkd3d-shader/d3d-asm: Don't print offset for DEPTHOUT registers. This register is unique and thus is not accompanied with an offset in the native disassembler output. --- libs/vkd3d-shader/d3d_asm.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 62b50876..6a3513a2 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -1164,7 +1164,8 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const } else if (reg->type != VKD3DSPR_RASTOUT && reg->type != VKD3DSPR_MISCTYPE - && reg->type != VKD3DSPR_NULL) + && reg->type != VKD3DSPR_NULL + && reg->type != VKD3DSPR_DEPTHOUT) { if (offset != ~0u) {