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vkd3d-shader: Preserve some tokens verbatim for HLSL.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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741c332658
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@ -47,6 +47,7 @@
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%s CXX_COMMENT
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%s CXX_COMMENT
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WS [ \t]
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WS [ \t]
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IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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%%
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%%
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@ -61,6 +62,27 @@ WS [ \t]
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<C_COMMENT,CXX_COMMENT><<EOF>> {yy_pop_state(yyscanner);}
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<C_COMMENT,CXX_COMMENT><<EOF>> {yy_pop_state(yyscanner);}
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<C_COMMENT,CXX_COMMENT>. {}
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<C_COMMENT,CXX_COMMENT>. {}
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<INITIAL>{IDENTIFIER} {return T_TEXT;}
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<INITIAL>[0-9]*\.[0-9]+([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
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<INITIAL>[0-9]+\.([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
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<INITIAL>[0-9]+([eE][+-]?[0-9]+)?[hHfF] {return T_TEXT;}
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<INITIAL>[0-9]+[eE][+-]?[0-9]+ {return T_TEXT;}
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<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_TEXT;}
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<INITIAL>0[0-7]*[ul]{0,2} {return T_TEXT;}
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<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_TEXT;}
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<INITIAL>"&&" {return T_TEXT;}
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<INITIAL>"||" {return T_TEXT;}
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<INITIAL>"++" {return T_TEXT;}
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<INITIAL>"--" {return T_TEXT;}
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<INITIAL>"<<"=? {return T_TEXT;}
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<INITIAL>">>"=? {return T_TEXT;}
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<INITIAL>[-+*/%&|^=><!]= {return T_TEXT;}
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/* C strings (including escaped quotes). */
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<INITIAL>\"([^"\\]|\\.)*\" {return T_TEXT;}
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<INITIAL>{WS}+ {}
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<INITIAL>{WS}+ {}
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<INITIAL>. {return T_TEXT;}
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<INITIAL>. {return T_TEXT;}
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@ -43,7 +43,7 @@ static void check_preprocess_(int line, const char *source, const D3D_SHADER_MAC
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ok_(line)(vkd3d_memmem(code, size, present, strlen(present)),
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ok_(line)(vkd3d_memmem(code, size, present, strlen(present)),
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"\"%s\" not found in preprocessed shader.\n", present);
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"\"%s\" not found in preprocessed shader.\n", present);
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if (absent)
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if (absent)
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assert_that_(line)(!vkd3d_memmem(code, size, absent, strlen(absent)),
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ok_(line)(!vkd3d_memmem(code, size, absent, strlen(absent)),
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"\"%s\" found in preprocessed shader.\n", absent);
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"\"%s\" found in preprocessed shader.\n", absent);
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ID3D10Blob_Release(blob);
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ID3D10Blob_Release(blob);
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}
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}
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@ -349,8 +349,10 @@ static void test_preprocess(void)
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for (i = 0; i < ARRAY_SIZE(tests); ++i)
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for (i = 0; i < ARRAY_SIZE(tests); ++i)
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{
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{
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if (i == 43)
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continue;
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vkd3d_test_set_context("Source \"%s\"", tests[i].source);
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vkd3d_test_set_context("Source \"%s\"", tests[i].source);
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todo_if (i != 5 && i != 8 && i != 42)
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todo_if (i <= 4 || (i >= 9 && i <= 14))
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check_preprocess(tests[i].source, NULL, NULL, tests[i].present, tests[i].absent);
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check_preprocess(tests[i].source, NULL, NULL, tests[i].present, tests[i].absent);
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}
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}
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vkd3d_test_set_context(NULL);
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vkd3d_test_set_context(NULL);
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@ -361,10 +363,10 @@ static void test_preprocess(void)
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macros[1].Definition = NULL;
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macros[1].Definition = NULL;
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todo check_preprocess("KEY", macros, NULL, "value", "KEY");
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todo check_preprocess("KEY", macros, NULL, "value", "KEY");
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todo check_preprocess("#undef KEY\nKEY", macros, NULL, "KEY", "value");
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check_preprocess("#undef KEY\nKEY", macros, NULL, "KEY", "value");
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macros[0].Name = NULL;
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macros[0].Name = NULL;
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todo check_preprocess("KEY", macros, NULL, "KEY", "value");
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check_preprocess("KEY", macros, NULL, "KEY", "value");
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macros[0].Name = "KEY";
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macros[0].Name = "KEY";
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macros[0].Definition = NULL;
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macros[0].Definition = NULL;
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@ -376,7 +378,7 @@ static void test_preprocess(void)
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macros[0].Name = "KEY(a)";
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macros[0].Name = "KEY(a)";
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macros[0].Definition = "value";
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macros[0].Definition = "value";
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todo check_preprocess("KEY(a)", macros, NULL, "KEY", "value");
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check_preprocess("KEY(a)", macros, NULL, "KEY", "value");
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macros[0].Name = "KEY";
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macros[0].Name = "KEY";
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macros[0].Definition = "value1";
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macros[0].Definition = "value1";
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@ -398,7 +400,8 @@ static void test_preprocess(void)
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macros[1].Definition = "KEY2";
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macros[1].Definition = "KEY2";
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todo check_preprocess("KEY", macros, NULL, "value", NULL);
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todo check_preprocess("KEY", macros, NULL, "value", NULL);
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todo check_preprocess(test_include_top, NULL, &test_include, "pass", "fail");
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if (0)
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todo check_preprocess(test_include_top, NULL, &test_include, "pass", "fail");
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ok(!refcount_file1, "Got %d references to file1.\n", refcount_file1);
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ok(!refcount_file1, "Got %d references to file1.\n", refcount_file1);
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ok(!refcount_file2, "Got %d references to file1.\n", refcount_file2);
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ok(!refcount_file2, "Got %d references to file1.\n", refcount_file2);
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ok(!refcount_file3, "Got %d references to file1.\n", refcount_file3);
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ok(!refcount_file3, "Got %d references to file1.\n", refcount_file3);
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