vkd3d-shader: Pass a vkd3d_shader_compile_info structure to vkd3d_shader_scan_dxbc().

In order to allow it to handle different source types.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-30 14:59:55 +04:30
committed by Alexandre Julliard
parent 1c8077546e
commit 11f82d985c
7 changed files with 141 additions and 95 deletions

View File

@@ -68,10 +68,14 @@ static void test_invalid_shaders(void)
rc = vkd3d_shader_compile(&info, &spirv, NULL);
ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc);
rc = vkd3d_shader_scan(&info, NULL);
ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc);
}
static void test_vkd3d_shader_pfns(void)
{
PFN_vkd3d_shader_free_scan_descriptor_info pfn_vkd3d_shader_free_scan_descriptor_info;
PFN_vkd3d_shader_serialize_root_signature pfn_vkd3d_shader_serialize_root_signature;
PFN_vkd3d_shader_find_signature_element pfn_vkd3d_shader_find_signature_element;
PFN_vkd3d_shader_free_shader_signature pfn_vkd3d_shader_free_shader_signature;
@@ -79,13 +83,13 @@ static void test_vkd3d_shader_pfns(void)
PFN_vkd3d_shader_parse_root_signature pfn_vkd3d_shader_parse_root_signature;
PFN_vkd3d_shader_free_root_signature pfn_vkd3d_shader_free_root_signature;
PFN_vkd3d_shader_free_shader_code pfn_vkd3d_shader_free_shader_code;
PFN_vkd3d_shader_scan_dxbc pfn_vkd3d_shader_scan_dxbc;
PFN_vkd3d_shader_compile pfn_vkd3d_shader_compile;
PFN_vkd3d_shader_scan pfn_vkd3d_shader_scan;
struct vkd3d_shader_versioned_root_signature_desc root_signature_desc;
struct vkd3d_shader_scan_descriptor_info descriptor_info;
struct vkd3d_shader_signature_element *element;
struct vkd3d_shader_compile_info compile_info;
struct vkd3d_shader_scan_info scan_info;
struct vkd3d_shader_signature signature;
struct vkd3d_shader_code dxbc, spirv;
int rc;
@@ -112,6 +116,7 @@ static void test_vkd3d_shader_pfns(void)
};
static const struct vkd3d_shader_code vs = {vs_code, sizeof(vs_code)};
pfn_vkd3d_shader_free_scan_descriptor_info = vkd3d_shader_free_scan_descriptor_info;
pfn_vkd3d_shader_serialize_root_signature = vkd3d_shader_serialize_root_signature;
pfn_vkd3d_shader_find_signature_element = vkd3d_shader_find_signature_element;
pfn_vkd3d_shader_free_shader_signature = vkd3d_shader_free_shader_signature;
@@ -119,8 +124,8 @@ static void test_vkd3d_shader_pfns(void)
pfn_vkd3d_shader_parse_root_signature = vkd3d_shader_parse_root_signature;
pfn_vkd3d_shader_free_root_signature = vkd3d_shader_free_root_signature;
pfn_vkd3d_shader_free_shader_code = vkd3d_shader_free_shader_code;
pfn_vkd3d_shader_scan_dxbc = vkd3d_shader_scan_dxbc;
pfn_vkd3d_shader_compile = vkd3d_shader_compile;
pfn_vkd3d_shader_scan = vkd3d_shader_scan;
rc = pfn_vkd3d_shader_serialize_root_signature(&empty_rs_desc, &dxbc);
ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
@@ -149,10 +154,13 @@ static void test_vkd3d_shader_pfns(void)
ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
pfn_vkd3d_shader_free_shader_code(&spirv);
memset(&scan_info, 0, sizeof(scan_info));
scan_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO;
rc = pfn_vkd3d_shader_scan_dxbc(&vs, &scan_info, NULL);
memset(&descriptor_info, 0, sizeof(descriptor_info));
descriptor_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_DESCRIPTOR_INFO;
compile_info.next = &descriptor_info;
rc = pfn_vkd3d_shader_scan(&compile_info, NULL);
ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
pfn_vkd3d_shader_free_scan_descriptor_info(&descriptor_info);
}
START_TEST(vkd3d_shader_api)