vkd3d-shader: Pass a vkd3d_shader_compile_info structure to vkd3d_shader_scan_dxbc().

In order to allow it to handle different source types.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-30 14:59:55 +04:30
committed by Alexandre Julliard
parent 1c8077546e
commit 11f82d985c
7 changed files with 141 additions and 95 deletions

View File

@@ -6,12 +6,12 @@ global:
vkd3d_shader_find_signature_element;
vkd3d_shader_free_messages;
vkd3d_shader_free_root_signature;
vkd3d_shader_free_scan_info;
vkd3d_shader_free_scan_descriptor_info;
vkd3d_shader_free_shader_code;
vkd3d_shader_free_shader_signature;
vkd3d_shader_parse_input_signature;
vkd3d_shader_parse_root_signature;
vkd3d_shader_scan_dxbc;
vkd3d_shader_scan;
vkd3d_shader_serialize_root_signature;
local: *;