mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Preserve doubles in elementwise_intrinsic_float_convert_args().
This commit is contained in:
parent
ebaf877b62
commit
1176aaad22
Notes:
Henri Verbeet
2024-09-12 18:57:51 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1064
@ -3132,14 +3132,12 @@ static bool elementwise_intrinsic_convert_args(struct hlsl_ctx *ctx,
|
|||||||
static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
|
static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
|
||||||
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
||||||
{
|
{
|
||||||
enum hlsl_base_type base_type;
|
|
||||||
struct hlsl_type *type;
|
struct hlsl_type *type;
|
||||||
|
|
||||||
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
||||||
return false;
|
return false;
|
||||||
|
if (type_is_integer(type->e.numeric.type))
|
||||||
base_type = type->e.numeric.type == HLSL_TYPE_HALF ? HLSL_TYPE_HALF : HLSL_TYPE_FLOAT;
|
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
||||||
type = hlsl_get_numeric_type(ctx, type->class, base_type, type->dimx, type->dimy);
|
|
||||||
|
|
||||||
return convert_args(ctx, params, type, loc);
|
return convert_args(ctx, params, type, loc);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user