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vkd3d-shader/fx: Replace assert() with VKD3D_ASSERT().
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Notes:
Henri Verbeet
2024-08-13 21:27:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/994
@ -111,7 +111,7 @@ static void get_state_block_function_components(const struct state_block_functio
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{
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unsigned int i;
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unsigned int i;
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assert(comp_count <= info->max_args);
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VKD3D_ASSERT(comp_count <= info->max_args);
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if (info->min_args == info->max_args)
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if (info->min_args == info->max_args)
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{
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{
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@ -51,7 +51,6 @@
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#include "vkd3d_shader.h"
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#include "vkd3d_shader.h"
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#include "list.h"
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#include "list.h"
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#include <assert.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <limits.h>
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#include <stdbool.h>
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#include <stdbool.h>
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