vkd3d-shader/ir: Store the global flags in struct vsir_program.

This commit is contained in:
Henri Verbeet
2024-10-18 22:38:45 +02:00
parent 21e9029177
commit 1113d24a70
Notes: Henri Verbeet 2024-10-22 20:55:52 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1207
8 changed files with 21 additions and 15 deletions

View File

@@ -699,6 +699,7 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
case VKD3DSIH_DCL:
case VKD3DSIH_DCL_CONSTANT_BUFFER:
case VKD3DSIH_DCL_GLOBAL_FLAGS:
case VKD3DSIH_DCL_SAMPLER:
case VKD3DSIH_DCL_TEMPS:
case VKD3DSIH_DCL_THREAD_GROUP: