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vkd3d-shader/fx: Cast state block field values to target type.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
597e55691a
commit
1008c49ce6
Notes:
Henri Verbeet
2024-07-08 18:20:04 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/913
@ -1166,6 +1166,17 @@ static bool replace_state_block_constant(struct hlsl_ctx *ctx, struct hlsl_ir_no
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return true;
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}
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static void fold_state_value(struct hlsl_ctx *ctx, struct hlsl_state_block_entry *entry)
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{
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bool progress;
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do
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{
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progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, entry->instrs, NULL);
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progress |= hlsl_copy_propagation_execute(ctx, entry->instrs);
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} while (progress);
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}
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static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl_state_block_entry *entry,
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struct fx_write_context *fx)
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{
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@ -1219,6 +1230,7 @@ static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl
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{
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const char *name;
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enum hlsl_type_class container;
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enum hlsl_type_class class;
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enum hlsl_base_type type;
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unsigned int dimx;
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uint32_t id;
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@ -1226,26 +1238,25 @@ static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl
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}
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states[] =
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{
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{ "Filter", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 45, filter_values },
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{ "AddressU", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 46, address_values },
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{ "AddressV", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 47, address_values },
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{ "AddressW", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 48, address_values },
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{ "MipLODBias", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 49 },
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{ "MaxAnisotropy", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 50 },
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{ "ComparisonFunc", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 51, compare_func_values },
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{ "BorderColor", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 4, 52 },
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{ "MinLOD", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 53 },
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{ "MaxLOD", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 54 },
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{ "Filter", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 45, filter_values },
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{ "AddressU", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 46, address_values },
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{ "AddressV", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 47, address_values },
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{ "AddressW", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 48, address_values },
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{ "MipLODBias", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 49 },
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{ "MaxAnisotropy", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 50 },
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{ "ComparisonFunc", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 51, compare_func_values },
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{ "BorderColor", HLSL_CLASS_SAMPLER, HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 52 },
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{ "MinLOD", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 53 },
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{ "MaxLOD", HLSL_CLASS_SAMPLER, HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 54 },
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/* TODO: "Texture" field */
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};
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const struct hlsl_type *type = hlsl_get_multiarray_element_type(var->data_type);
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struct replace_state_context replace_context;
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struct hlsl_type *state_type = NULL;
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struct hlsl_ir_node *node, *cast;
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const struct state *state = NULL;
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struct hlsl_ctx *ctx = fx->ctx;
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struct hlsl_type *state_type;
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unsigned int i;
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bool progress;
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for (i = 0; i < ARRAY_SIZE(states); ++i)
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{
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@ -1275,15 +1286,29 @@ static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl
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replace_context.values = state->values;
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replace_context.var = var;
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/* Turned named constants to actual constants. */
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/* Turn named constants to actual constants. */
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hlsl_transform_ir(ctx, replace_state_block_constant, entry->instrs, &replace_context);
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fold_state_value(ctx, entry);
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if (state->dimx)
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/* Now cast and run folding again. */
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switch (state->class)
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{
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case HLSL_CLASS_VECTOR:
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state_type = hlsl_get_vector_type(ctx, state->type, state->dimx);
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else
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break;
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case HLSL_CLASS_SCALAR:
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state_type = hlsl_get_scalar_type(ctx, state->type);
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break;
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case HLSL_CLASS_TEXTURE:
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hlsl_fixme(ctx, &ctx->location, "Object type fields are not supported.");
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break;
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default:
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;
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}
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/* Cast to expected property type. */
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if (state_type)
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{
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node = entry->args->node;
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if (!(cast = hlsl_new_cast(ctx, node, state_type, &var->loc)))
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return;
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@ -1292,11 +1317,8 @@ static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl
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hlsl_src_remove(entry->args);
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hlsl_src_from_node(entry->args, cast);
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do
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{
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progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, entry->instrs, NULL);
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progress |= hlsl_copy_propagation_execute(ctx, entry->instrs);
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} while (progress);
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fold_state_value(ctx, entry);
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}
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}
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static void write_fx_4_state_object_initializer(struct hlsl_ir_var *var, struct fx_write_context *fx)
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