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vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
2fb0c2d187
commit
1002a6b357
Notes:
Alexandre Julliard
2023-09-07 23:01:33 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/268
@@ -4341,6 +4341,26 @@ static void write_sm4_binary_op_with_two_destinations(const struct tpf_writer *t
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_ternary_op(const struct tpf_writer *tpf, enum vkd3d_sm4_opcode opcode,
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const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2,
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const struct hlsl_ir_node *src3)
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{
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struct sm4_instruction instr;
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memset(&instr, 0, sizeof(instr));
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instr.opcode = opcode;
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sm4_dst_from_node(&instr.dsts[0], dst);
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instr.dst_count = 1;
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sm4_src_from_node(&instr.srcs[0], src1, instr.dsts[0].writemask);
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sm4_src_from_node(&instr.srcs[1], src2, instr.dsts[0].writemask);
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sm4_src_from_node(&instr.srcs[2], src3, instr.dsts[0].writemask);
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instr.src_count = 3;
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write_sm4_instruction(tpf, &instr);
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}
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static void write_sm4_ld(const struct tpf_writer *tpf, const struct hlsl_ir_node *dst,
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const struct hlsl_deref *resource, const struct hlsl_ir_node *coords,
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const struct hlsl_ir_node *sample_index, const struct hlsl_ir_node *texel_offset,
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@@ -4702,6 +4722,7 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
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{
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const struct hlsl_ir_node *arg1 = expr->operands[0].node;
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const struct hlsl_ir_node *arg2 = expr->operands[1].node;
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const struct hlsl_ir_node *arg3 = expr->operands[2].node;
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const struct hlsl_type *dst_type = expr->node.data_type;
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struct vkd3d_string_buffer *dst_type_string;
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@@ -5127,6 +5148,10 @@ static void write_sm4_expr(const struct tpf_writer *tpf, const struct hlsl_ir_ex
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&expr->node, arg1, arg2);
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break;
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case HLSL_OP3_MOVC:
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write_sm4_ternary_op(tpf, VKD3D_SM4_OP_MOVC, &expr->node, arg1, arg2, arg3);
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break;
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default:
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hlsl_fixme(tpf->ctx, &expr->node.loc, "SM4 %s expression.", debug_hlsl_expr_op(expr->op));
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}
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