libs/vkd3d: Add API for creating vkd3d instances.

Makes possible to share a Vulkan instance between multiple devices.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-01-11 17:03:47 +01:00
committed by Alexandre Julliard
parent 604056daf4
commit 0f46ae3e55
5 changed files with 158 additions and 58 deletions

View File

@@ -38,27 +38,41 @@ typedef void * (*vkd3d_thread_pfn)(void *data);
typedef void * (*vkd3d_create_thread_pfn)(vkd3d_thread_pfn thread_main, void *data);
typedef bool (*vkd3d_join_thread_pfn)(void *thread);
struct vkd3d_device_create_info
struct vkd3d_instance;
struct vkd3d_instance_create_info
{
D3D_FEATURE_LEVEL minimum_feature_level;
vkd3d_signal_event_pfn signal_event_pfn;
vkd3d_create_thread_pfn create_thread_pfn;
vkd3d_join_thread_pfn join_thread_pfn;
size_t wchar_size;
};
struct vkd3d_device_create_info
{
D3D_FEATURE_LEVEL minimum_feature_level;
struct vkd3d_instance *instance;
const struct vkd3d_instance_create_info *instance_create_info;
};
/* resource flags */
#define VKD3D_RESOURCE_INITIAL_STATE_TRANSITION 0x00000001
#define VKD3D_RESOURCE_SWAPCHAIN_IMAGE 0x00000002
HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info,
struct vkd3d_instance **instance);
ULONG vkd3d_instance_decref(struct vkd3d_instance *instance);
ULONG vkd3d_instance_incref(struct vkd3d_instance *instance);
HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
REFIID riid, void **device);
HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_DESC *desc,
VkImage vk_image, unsigned int resource_flags, ID3D12Resource **resource);
VkDevice vkd3d_get_vk_device(ID3D12Device *device);
VkFormat vkd3d_get_vk_format(DXGI_FORMAT format);
VkInstance vkd3d_get_vk_instance(ID3D12Device *device);
VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
VkQueue vkd3d_get_vk_queue(ID3D12CommandQueue *queue);
uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
@@ -68,6 +82,8 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *root_sig
HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size,
REFIID iid, void **deserializer);
VkFormat vkd3d_get_vk_format(DXGI_FORMAT format);
#ifdef __cplusplus
}
#endif /* __cplusplus */