diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index a1551ba1..2e16577f 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -275,7 +275,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, if (ctx->profile->major_version >= 4 && src2->value[k].f == 0) { hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO, - "Floating point division by zero"); + "Floating point division by zero."); } dst->value[k].f = src1->value[k].f / src2->value[k].f; if (ctx->profile->major_version < 4 && isinf(dst->value[k].f)) @@ -289,7 +289,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, if (src2->value[k].d == 0) { hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO, - "Floating point division by zero"); + "Floating point division by zero."); } dst->value[k].d = src1->value[k].d / src2->value[k].d; break;