From 0df589369e9153aff07e8a79ad7c6313f3434f01 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Tue, 29 Sep 2020 16:14:51 -0500 Subject: [PATCH] vkd3d-utils: Introduce D3DCompile() and D3DCompile2(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- Makefile.am | 2 +- include/vkd3d_d3dcommon.idl | 26 +++++ include/vkd3d_d3dcompiler.h | 46 +++++++++ include/vkd3d_utils.h | 8 ++ include/vkd3d_windows.h | 2 + libs/vkd3d-utils/vkd3d_utils.map | 2 + libs/vkd3d-utils/vkd3d_utils_main.c | 125 +++++++++++++++++++++++++ libs/vkd3d-utils/vkd3d_utils_private.h | 1 + 8 files changed, 211 insertions(+), 1 deletion(-) diff --git a/Makefile.am b/Makefile.am index 6f8af578..22a245e9 100644 --- a/Makefile.am +++ b/Makefile.am @@ -127,7 +127,7 @@ libvkd3d_utils_la_SOURCES = \ libs/vkd3d-utils/vkd3d_utils_main.c \ libs/vkd3d-utils/vkd3d_utils_private.h libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1 -libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d.la @PTHREAD_LIBS@ +libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la libvkd3d.la @PTHREAD_LIBS@ if HAVE_LD_VERSION_SCRIPT libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map EXTRA_libvkd3d_utils_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-utils/vkd3d_utils.map diff --git a/include/vkd3d_d3dcommon.idl b/include/vkd3d_d3dcommon.idl index 8bfa567c..e43cbe41 100644 --- a/include/vkd3d_d3dcommon.idl +++ b/include/vkd3d_d3dcommon.idl @@ -93,3 +93,29 @@ interface ID3D10Blob : IUnknown typedef ID3D10Blob ID3DBlob; cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") + +typedef enum _D3D_INCLUDE_TYPE +{ + D3D_INCLUDE_LOCAL = 0, + D3D_INCLUDE_SYSTEM, + D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, + D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, + D3D_INCLUDE_FORCE_DWORD = 0x7fffffff, +} D3D_INCLUDE_TYPE; + +[ + object, + local, +] +interface ID3DInclude +{ + HRESULT Open(D3D_INCLUDE_TYPE include_type, const char *filename, const void *parent_data, const void **data, + UINT *size); + HRESULT Close(const void *data); +} + +typedef struct _D3D_SHADER_MACRO +{ + const char *Name; + const char *Definition; +} D3D_SHADER_MACRO; diff --git a/include/vkd3d_d3dcompiler.h b/include/vkd3d_d3dcompiler.h index 25f60449..7137294f 100644 --- a/include/vkd3d_d3dcompiler.h +++ b/include/vkd3d_d3dcompiler.h @@ -20,6 +20,52 @@ #define __VKD3D_D3DCOMPILER_H #ifndef __D3DCOMPILER_H__ +#define D3DCOMPILE_DEBUG 0x00000001 +#define D3DCOMPILE_SKIP_VALIDATION 0x00000002 +#define D3DCOMPILE_SKIP_OPTIMIZATION 0x00000004 +#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR 0x00000008 +#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR 0x00000010 +#define D3DCOMPILE_PARTIAL_PRECISION 0x00000020 +#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT 0x00000040 +#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT 0x00000080 +#define D3DCOMPILE_NO_PRESHADER 0x00000100 +#define D3DCOMPILE_AVOID_FLOW_CONTROL 0x00000200 +#define D3DCOMPILE_PREFER_FLOW_CONTROL 0x00000400 +#define D3DCOMPILE_ENABLE_STRICTNESS 0x00000800 +#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY 0x00001000 +#define D3DCOMPILE_IEEE_STRICTNESS 0x00002000 +#define D3DCOMPILE_OPTIMIZATION_LEVEL0 0x00004000 +#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000 +#define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000 +#define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000 +#define D3DCOMPILE_RESERVED16 0x00010000 +#define D3DCOMPILE_RESERVED17 0x00020000 +#define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000 +#define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000 +#define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES 0x00100000 +#define D3DCOMPILE_ALL_RESOURCES_BOUND 0x00200000 +#define D3DCOMPILE_DEBUG_NAME_FOR_SOURCE 0x00400000 +#define D3DCOMPILE_DEBUG_NAME_FOR_BINARY 0x00800000 + +#define D3DCOMPILE_EFFECT_CHILD_EFFECT 0x00000001 +#define D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS 0x00000002 + +#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST 0x00000000 +#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_0 0x00000010 +#define D3DCOMPILE_FLAGS2_FORCE_ROOT_SIGNATURE_1_1 0x00000020 + +#define D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS 0x00000001 +#define D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS 0x00000002 +#define D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH 0x00000004 + +HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entrypoint, + const char *profile, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages); +HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entrypoint, + const char *profile, UINT flags, UINT effect_flags, UINT secondary_flags, + const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader, + ID3DBlob **error_messages); HRESULT WINAPI D3DCreateBlob(SIZE_T size, ID3D10Blob **blob); #endif /* __D3DCOMPILER_H__ */ diff --git a/include/vkd3d_utils.h b/include/vkd3d_utils.h index f1fc4dbd..c005d4e9 100644 --- a/include/vkd3d_utils.h +++ b/include/vkd3d_utils.h @@ -55,6 +55,14 @@ HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_S ID3DBlob **blob, ID3DBlob **error_blob); /* 1.3 */ +HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, + const char *target, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages); +HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, + const char *target, UINT flags, UINT effect_flags, UINT secondary_flags, + const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader, + ID3DBlob **error_messages); HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3D10Blob **blob); #ifdef __cplusplus diff --git a/include/vkd3d_windows.h b/include/vkd3d_windows.h index ad2f08a6..8398d403 100644 --- a/include/vkd3d_windows.h +++ b/include/vkd3d_windows.h @@ -65,6 +65,8 @@ typedef int HRESULT; # define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002) # define DXGI_ERROR_MORE_DATA _HRESULT_TYPEDEF_(0x887a0003) +# define D3DERR_INVALIDCALL _HRESULT_TYPEDEF_(0x8876086c) + /* Basic types */ typedef unsigned char BYTE; typedef unsigned int DWORD; diff --git a/libs/vkd3d-utils/vkd3d_utils.map b/libs/vkd3d-utils/vkd3d_utils.map index 20d182c5..337409ee 100644 --- a/libs/vkd3d-utils/vkd3d_utils.map +++ b/libs/vkd3d-utils/vkd3d_utils.map @@ -8,6 +8,8 @@ global: D3D12GetDebugInterface; D3D12SerializeRootSignature; D3D12SerializeVersionedRootSignature; + D3DCompile; + D3DCompile2; D3DCreateBlob; vkd3d_create_event; vkd3d_destroy_event; diff --git a/libs/vkd3d-utils/vkd3d_utils_main.c b/libs/vkd3d-utils/vkd3d_utils_main.c index ffb655f8..8f54ac86 100644 --- a/libs/vkd3d-utils/vkd3d_utils_main.c +++ b/libs/vkd3d-utils/vkd3d_utils_main.c @@ -125,6 +125,131 @@ HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_S return vkd3d_serialize_versioned_root_signature(desc, blob, error_blob); } +static int open_include(const char *filename, bool local, const char *parent_data, void *context, + struct vkd3d_shader_code *code) +{ + ID3DInclude *iface = context; + unsigned int size; + + if (FAILED(ID3DInclude_Open(iface, local ? D3D_INCLUDE_LOCAL : D3D_INCLUDE_SYSTEM, + filename, parent_data, &code->code, &size))) + return VKD3D_ERROR; + + code->size = size; + return VKD3D_OK; +} + +static void close_include(const struct vkd3d_shader_code *code, void *context) +{ + ID3DInclude *iface = context; + + ID3DInclude_Close(iface, code->code); +} + +HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entry_point, + const char *profile, UINT flags, UINT effect_flags, UINT secondary_flags, + const void *secondary_data, SIZE_T secondary_data_size, ID3DBlob **shader_blob, + ID3DBlob **messages_blob) +{ + struct vkd3d_shader_preprocess_info preprocess_info; + struct vkd3d_shader_hlsl_source_info hlsl_info; + struct vkd3d_shader_compile_option options[1]; + struct vkd3d_shader_compile_info compile_info; + struct vkd3d_shader_code byte_code; + const D3D_SHADER_MACRO *macro; + char *messages; + HRESULT hr; + int ret; + + TRACE("data %p, data_size %lu, filename %s, macros %p, include %p, entry_point %s, " + "profile %s, flags %#x, effect_flags %#x, secondary_flags %#x, secondary_data %p, " + "secondary_data_size %lu, shader_blob %p, messages_blob %p.\n", + data, data_size, debugstr_a(filename), macros, include, debugstr_a(entry_point), + debugstr_a(profile), flags, effect_flags, secondary_flags, secondary_data, + secondary_data_size, shader_blob, messages_blob); + + if (flags & ~D3DCOMPILE_DEBUG) + FIXME("Ignoring flags %#x.\n", flags); + if (effect_flags) + FIXME("Ignoring effect flags %#x.\n", effect_flags); + if (secondary_flags) + FIXME("Ignoring secondary flags %#x.\n", secondary_flags); + + compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO; + compile_info.next = &preprocess_info; + compile_info.source.code = data; + compile_info.source.size = data_size; + compile_info.source_type = VKD3D_SHADER_SOURCE_HLSL; + compile_info.target_type = VKD3D_SHADER_TARGET_DXBC_TPF; + compile_info.options = options; + compile_info.option_count = 0; + compile_info.log_level = VKD3D_SHADER_LOG_INFO; + compile_info.source_name = filename; + + preprocess_info.type = VKD3D_SHADER_STRUCTURE_TYPE_PREPROCESS_INFO; + preprocess_info.next = &hlsl_info; + preprocess_info.macros = (const struct vkd3d_shader_macro *)macros; + preprocess_info.macro_count = 0; + if (macros) + { + for (macro = macros; macro->Name; ++macro) + ++preprocess_info.macro_count; + } + preprocess_info.pfn_open_include = open_include; + preprocess_info.pfn_close_include = close_include; + preprocess_info.include_context = include; + + hlsl_info.type = VKD3D_SHADER_STRUCTURE_TYPE_HLSL_SOURCE_INFO; + hlsl_info.next = NULL; + hlsl_info.profile = profile; + hlsl_info.entry_point = entry_point; + hlsl_info.secondary_code.code = secondary_data; + hlsl_info.secondary_code.size = secondary_data_size; + + if (!(flags & D3DCOMPILE_DEBUG)) + options[compile_info.option_count++].name = VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG; + + ret = vkd3d_shader_compile(&compile_info, &byte_code, &messages); + if (messages) + { + if (messages_blob) + { + if (FAILED(hr = vkd3d_blob_create(messages, strlen(messages), messages_blob))) + { + vkd3d_shader_free_shader_code(&byte_code); + return hr; + } + } + else + vkd3d_shader_free_messages(messages); + } + + if (!ret) + { + if (FAILED(hr = vkd3d_blob_create((void *)byte_code.code, byte_code.size, shader_blob))) + { + vkd3d_shader_free_shader_code(&byte_code); + return hr; + } + } + + return hresult_from_vkd3d_result(ret); +} + +HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filename, + const D3D_SHADER_MACRO *macros, ID3DInclude *include, const char *entrypoint, + const char *profile, UINT flags, UINT effect_flags, ID3DBlob **shader, ID3DBlob **error_messages) +{ + TRACE("data %p, data_size %lu, filename %s, macros %p, include %p, entrypoint %s, " + "profile %s, flags %#x, effect_flags %#x, shader %p, error_messages %p.\n", + data, data_size, debugstr_a(filename), macros, include, debugstr_a(entrypoint), + debugstr_a(profile), flags, effect_flags, shader, error_messages); + + return D3DCompile2(data, data_size, filename, macros, include, entrypoint, profile, flags, + effect_flags, 0, NULL, 0, shader, error_messages); +} + /* Events */ HANDLE vkd3d_create_event(void) { diff --git a/libs/vkd3d-utils/vkd3d_utils_private.h b/libs/vkd3d-utils/vkd3d_utils_private.h index 3c73f421..06ac7e6b 100644 --- a/libs/vkd3d-utils/vkd3d_utils_private.h +++ b/libs/vkd3d-utils/vkd3d_utils_private.h @@ -26,6 +26,7 @@ #include #include #include +#include #include "vkd3d_blob.h" #include "vkd3d_memory.h"