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vkd3d-shader: Explicitly cast vkd3d_shader_global_flags to uint64_t.
On macOS vkd3d_shader_global_flags has underlying type unsigned long, while uint64_t is defined as unsigned long long. This difference causes a few warnings to be raised.
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Notes:
Alexandre Julliard
2023-11-06 23:17:45 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/423
@ -419,7 +419,7 @@ static void shader_dump_global_flags(struct vkd3d_d3d_asm_compiler *compiler,
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}
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if (global_flags)
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vkd3d_string_buffer_printf(&compiler->buffer, "unknown_flags(%#"PRIx64")", global_flags);
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vkd3d_string_buffer_printf(&compiler->buffer, "unknown_flags(%#"PRIx64")", (uint64_t)global_flags);
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}
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static void shader_dump_sync_flags(struct vkd3d_d3d_asm_compiler *compiler, uint32_t sync_flags)
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@ -4150,7 +4150,7 @@ static void sm6_parser_emit_global_flags(struct sm6_parser *sm6, const struct sm
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enum vkd3d_shader_global_flags global_flags, mask, rotated_flags;
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struct vkd3d_shader_instruction *ins;
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if (!sm6_metadata_get_uint64_value(sm6, m, &global_flags))
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if (!sm6_metadata_get_uint64_value(sm6, m, (uint64_t*)&global_flags))
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{
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WARN("Failed to load global flags.\n");
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_PROPERTIES,
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@ -5425,9 +5425,9 @@ static void spirv_compiler_emit_dcl_global_flags(struct spirv_compiler *compiler
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}
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if (flags & ~(VKD3DSGF_REFACTORING_ALLOWED | VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS))
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FIXME("Unhandled global flags %#"PRIx64".\n", flags);
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FIXME("Unhandled global flags %#"PRIx64".\n", (uint64_t)flags);
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else
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WARN("Unhandled global flags %#"PRIx64".\n", flags);
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WARN("Unhandled global flags %#"PRIx64".\n", (uint64_t)flags);
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}
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static void spirv_compiler_emit_temps(struct spirv_compiler *compiler, uint32_t count)
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