tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,55 @@
[pixel shader]
uniform float4 f, p;
float4 main() : sv_target
{
return step(f, p);
}
[test]
uniform 0 float4 5.0 -2.6 3.0 2.0
uniform 4 float4 1.0 -4.3 3.0 4.0
draw quad
probe all rgba (0.0, 0.0, 1.0, 1.0)
[pixel shader]
float4 main() : sv_target
{
float2x2 a = {1, 2, 3, 4};
float b = {3};
return float4(step(a, b));
}
[test]
draw quad
probe all rgba (1.0, 1.0, 1.0, 0.0)
[pixel shader fail]
float4 main() : sv_target
{
float2x2 a = {1, 2, 3, 4};
float1 b = {3};
step(a, b);
return 0;
}
[pixel shader]
float4 main() : sv_target
{
float3x2 a = {8, 0,
0, 8,
8, 8};
float2x3 b = {0, 8, 0,
8, 0, 0};
return float4(step(a, b));
}
[test]
draw quad
probe all rgba (0.0, 1.0, 1.0, 0.0)